I couldn't agree with you more about the laser sight. I just hated that weird angle they gave you to shoot with because you couldn't tell where you were shooting. If i had the option I would always try to find the same gun with out laser sightsCasual Shinji said:The shooting action was fun, but spotting your targeting retacle during bullet time was annoying. And trying to aim any weapon with a laser sight was torturous.
There were plenty of moments were the game could've added gameplay, because there wasn't anything going on except Max walking toward something while inner-monologing. You're not even allowed to climb a simple ladder without the necessity of a cutscene.Grape_Bullion said:For a game that is based around a cinematic experience, I think "riddled" is a strong word. I do agree, not being able to skip them is butts.Casual Shinji said:snip
The problem is that the game takes itself so uber serious. If this dialoge was presented in a slightly campy, Dick Tracy sort of manner it could've added some charm, but its no nonsense attitude instead made it come across as forced.Max's dialogue gets old, but in a game about socioeconomics it's necessary.
I guess I expected a bit more from this new installment apart from "same ol', but with current graphics."Laser pointers are dumb even in real life, I don't know how they made them worse, but they found a way. Personally never had a problem with finding the little white dot, but I'm sure you're not alone in the complaint.
"I GUESS WHAT IM TRYING TO SAY IS" your views are valid, but a little heavy handed. In my opinion.
I've played plenty of shooters where the guns had laser sights, but this is the first title that made me realize how easily a developer can fuck it up. Nothing game breaker, but after the first time I avoided those guns like the plague.chuckey said:I couldn't agree with you more about the laser sight. I just hated that weird angle they gave you to shoot with because you couldn't tell where you were shooting. If i had the option I would always try to find the same gun with out laser sightsCasual Shinji said:The shooting action was fun, but spotting your targeting retacle during bullet time was annoying. And trying to aim any weapon with a laser sight was torturous.
I can see where you're coming from with the issues you have. A game is in fact a game, and if you felt there wasn't enough "game" in it, I can't fault you. Personally I felt the story structure for the Max Payne universe was right at home, seeing as how almost everything that happens in the story is beyond devastating for everyone involved.Casual Shinji said:I guess I expected a bit more from this new installment apart from "same ol', but with current graphics."
But Max is all about the metaphorsCasual Shinji said:snip
I don't see how you could disagree with what I expected, but nowhere did I mention I wanted it watered down.Grape_Bullion said:I can see where you're coming from with the issues you have. A game is in fact a game, and if you felt there wasn't enough "game" in it, I can't fault you. Personally I felt the story structure for the Max Payne universe was right at home, seeing as how almost everything that happens in the story is beyond devastating for everyone involved.Casual Shinji said:I guess I expected a bit more from this new installment apart from "same ol', but with current graphics."
However, I couldn't disagree with you more about what you expected. The most disturbing trend in gaming is the watering down of a product to make it more accessible to the gaming market. MP3 knows what it is at all times and gives it's die hard fans nothing less than what they expected. I applaud Rockstar for giving us what we know and love.
You`re right about some lost potential but i´m so glad about this game and that it`s almost the same old gameplay. The long wait for a new bullet time game made me even play Wet.Casual Shinji said:
That's fair. When I hear someone say "expanded gameplay" I assume they mean they want the game to have things that take away from the original game's formula. I assumed you wanted QTEs, FPS garbage in some section for some reason, being able to fly a jet for a random mission to Venezuela to blow up that guy who for some reason got away etc.Casual Shinji said:I don't see how you could disagree with what I expected, but nowhere did I mention I wanted it watered down.
In my opinion, all Max Payne 3 really needed was some added gameplay variety and I would've liked it a whole lot more. You know that Boss fight where you have to shoot the tiles? I wanted more of that; Use the shooting and bullet time for more than simply blasting bad guys. Get creative with it. Let me do the things that happen in the cutscenes myself.
I just don't feel the gameplay was genuinely expanded since the last entries.
Like I said, I don't hate the game, I'm actually playing through it again. But I feel they missed an oppertunity to push the action genre forward in the same way Max Payne 1 did.
I had the same experience. They really created a mean enemy AI and on top of it these guys can shoot. You can still get a few cheap shots with the left and right camera option if you move really careful, you see them/headshot them but they don`t seem to see you. Mind that this won´t work in the later parts of the game.Tohuvabohu said:Also, I've been dying, ALOT. And most of the time, it's entirely my fault. I know Max Payne has never had regenerating health and all, but I sure seem to die a lot more often in this game than ever did in the old ones.