Sonic Boom the show strikes me as having been made with no expectations and no budget due to the game being... well, the game, but by people who still wanted to make something good anyway. They couldn't make crazy action sequences or deep, arc-based plotlines, but the writers and actors could (and did) have a lot of fun with the premise and setting. It knows what it is and it plays to its strengths, and I respect that a lot. And even if it's not exactly the same, I think it has the closest energy to Adventures since Adventures, which - and this isn't a video game hot take, but it's Sonic, so close enough - I think is better than SatAM.Too bad SatAM ended on a cliffhanger, and the Archie comics was more or less a "continuation", but the latter already had its own continuity set up already. So most Sonic fans I knew or were friends with at the time would cope by just saying the comics are the sequel to the show. It's surprising how dark the IDW comics get, and reminds me of the Archie days. As for Sonic Prime, it's just nice to see an Sonic show with good action in it again! Sonic Boom is funny and entertaining, but the action was either lacking in the first season, or not that good due to budget in the first season! Season 2 fixed this somewhat, but come on, we all know Sonic could better in his 2D animated outings! Even AoSth has better action in most of its episodes than anything in Sonic Boom combined.
As for the whole 'Ovi Kintobor' thing, my understanding is that Adventure was meant to be a hard continuity reboot, so everything from before that wouldn't apply going forward. Admittedly they did go backwards after that to circle 'Classic Sonic' back in since Generations, but even then, as was pointed out, it was never part of the games except in American manuals. The current version of Robotnik's/Eggman's past involves Gerald Robotnik, Ivo's grandfather (Adventure 2, Shadow the Hedgehog), and the doctor we know having adopted the name 'Eggman' to take away Sonic's ability to use it as an insult about his weight.
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