Apparently the new Spiderman 2 game has guaranteed 60fps with ray-tracing. The game doesn't even let you turn ray-tracing off, it's so confident in its ability to just deliver on performance and fidelity. I'm getting this from SkillUp's review.
So if Baldur's Gate 3 supposedly set some new standard for content and quality and player choice, can we say Spidey 2 sets the standard for performance? 'Cause if what I heard is true, then there really is no excuse for 30fps and performance vs graphics mode and all this nonsense. "But video games are hard" and "art design matters MORE than graphics" and "horse ball lol." I mean, I'm not Mr Graphics by any means but I already have been feeling suspect that with these fancy new consoles and graphics cards we need to be putting up with anything less than amazingness and all the frames from big budget massive games.
Or is it just that Sony is so awesome? Spiderman means lots of things moving very quickly, lots of action, lots of lights, lots of rays to trace and motions to not blur and all the frames happening.. if they can do 60fps w/ ray tracking, so can Bethesda and all those.