Never played Morrowind, but:
-A UI designed for computers then ported to consoles, not the other way.
-No DLC. The 'quests' for each are ridiculous, you are just given new houses whilst still in prison, this is a roleplaying game, why would my orc barbarian inherit some mage tower?
KOTN and SI were worth playing, but once you have taken battlehorn castle once, there is no need for it.
-Demphasize magic, put some limits on alchemy. In TES:IV you could kill anything without it touching you using custom spells, and magicka potions rain from the sky.
-Don't put the spellmaking/enchanting altar behind a ton of awful quests. Want a nighteye ring? Then I hope you like fetch quests!
-More unique dialogue, and don't just have your 4 voice actors record the same rumors. If all elves must say the same things, don't make them the same things that all orcs say
-More stealthy tools, sneaking and sneak attacking are all they have. Thieves aresnal's vine arrows are amazing, as are its thieves quests where it isn't painfully obvious where to go.
-Less linear progression in general, walking down every corridor you see shouldn't just lead you straight to the objectives.
-Please god no attribute bonuses. Having to take notes to level efficiently is not cool.
-Lower the value of loot. Buying all the houses with the proceeds of just the main quest shouldn't be doable[/hyperbole]
-Stop railroading us on quests. I have to fall into the obvious traps, because thats the way the quest was written. Boy Kalthar sure is obviously evil, better ignore it. Wow, an ambush, how dramatic!
-More random events, like bandits making raids, necromancers graverobbing etc. At the moment the world is full of people who stand waiting for you to walk up and kill them.
-In oblivion there are no real choices, at no point are you asked to give up something to get what you want, you can complete every quest in the game, and juggle being listener for the black hand with being an agent of the gods.
NobodyPro said:
If you don't like it... don't use it? I like to walk places, but not if I'm nipping back across the whole map because I forgot my sword.