I never took notice. Then again, I kind of skim the instructions, and it's not like I couldn't just ask Fi what to do if I forgot.MrBaskerville said:They would probably use words like "archaic".Dragonbums said:That was back then. Now if a game tried to do that, you would have a fuck ton of reviewers take points off the game's initial score for "poor" direction and confusing flow.Back in the day, half the fun of a Zelda title was trying to figure out what the heck you were supposed to do next
I'm not talking about Zelda games. I'm just talking about all games in general.
Hand holding is essential now. Otherwise a game that should of gotten an 8/10 would only get a 7/10 because the reviewer couldn't be assed to use their brain for 10 seconds and figure out themselves what they need to accomplish said task and how.
I'm glad he's aware of it, i hope he continues this thought in the WiiU Zelda game. I'm still baffled that every single reviewer out there decided to praise the living hell out of Skyward Sword even though the game seems to assume that the player is dumb. There's good stuff in there, but it's ruined because they keep repeating everything and they keep stating the obvious.
Of course there were some instances where she was vague as all fuck about it....which is kind of my fault for not paying attention anyway.