Thing is, even in the land of the rising sun, where cute is, and has always been, the in-thing, people protested about the art style in Wind Waker.Dragonbums said:I wouldn't say gaming is in it's puberty stage, but a lot of gamers have an aversion to anything "kiddy" and kiddy games are synonymous with anything that includes more than 5 colors. Ironically enough this very mentality has lead to the whole "dark and gritty" phase.
If it's not black, grey, and brown, with only a hint of a single color of your choice, then it's not mature. Considering how WW came out right after the mature Zelda titles OoT and Majora's Mask, it's no surprise that everyone wanted Zelda to take the dark route.
I'm glad WW showed up when it did. It was to remind people that Zelda was also a fun light hearted adventure games. I also appreciate Skyward Sword. Because after Twilight Princess, people wanted Zelda to turn down that same path again.
This draws me to conclude that it's not about 'western gamer's preference for gritty games', but more due to that Nintendo fans HATE anything remotely different from the same record being played.