Welp, I beat the game today. I avoided this thread the whole way through cause I wanted to avoid even the most minor of spoilers or hints for anything. My Switch profile says "played 250 hours or more" and I did every quest in the game during that. Finally had enough messing around and decided to clear it today. Holy shit, what an ending. The last hour or so of the game was tense.
After looking through every comment in this thread, I'm not surprised at some of the contraptions people made in this game. And to be honest, I really should've built more vehicles for getting around, cause many times I got kinda tired of running but seemed stuck in the BotW mindset, warping when I could've had some fun making stuff instead. Hell, that translated to combat a lot too, I didn't do nearly as much crazy stuff as other people did, I kinda just did combat straight for the most part, it was usually pretty efficient that way. I guess if I did over 250 hours of game time like that and still had fun then it's all good. But in hindsight I feel like I kinda missed out a little. Maybe if a DLC drops I'll be ready to go nuts. (Weirdly enough I'm like this with Monster Hunter, among a few other longer running series. Having started at the 2nd gen of MH, I tend to hunt like an old hunter even now and end up neglecting newfangled systems like the Clutch Claw from World. I do use the Wirebug stuff in Rise though, mostly out of necessity).
I did start experimenting by the end though, and created some pretty fun things. Such things I've uploaded to Imgur and will post a link here (because The Escapist is being a butt and not letting me upload them all at once here).
Star Fox 64 in TotK.
I'm sure there's people out there that made these better than I did, but, meh. The Arwing is fully functional and can be equipped with a single attack option before reaching the build limit. It just doesn't pull up very well or move super fast. The Landmaster works great, just attach a cannon to the end of the arm and bam. Though, you do have to angle the cannon attachment forwards rather than upwards or the shot flies up too high and despawns. The Blue Marine was a total pain in the ass and isn't my finest work, but I did what I could. It doesn't move exceptionally well and needs to be in deep water or it gets stuck, but it did what it needed to. The Wolfen, well... I learned just how heavy Zonaite pieces are by using 2 wings, the thing doesn't fly well and steadily loses altitude. It also can't have anything added if I recall correctly cause it's at the attachment limit. It's more or less an art piece. Still nice though, it was satisfying getting the design down using 2 Wings attached together at the bottom.
Not sure if or when I'll come back to this game. I think I need a break for now since it's consumed my life, but, I might dive back in later on for some shenanigans. Though, I fear that me doing nearly everything in the game except for getting all the Korok seeds and finding a few armor pieces means I won't have much reason to go back at all if I'm looking for anything in particular to
do. Time will tell.
It does speak to this game's quality that I put 250 hours into my one play through when BotW got me for only 50 the first time and about 100 for the second playthrough.
I understand the criticisms towards the game, 100%, and agree with a number of them. But one thing I can say though... I really appreciated the extra story effort this time around compared to BotW. Some of the memories got me straight up emotional, and the last parts of the game were great. I enjoyed a number of the characters,
Purah has no right being this hot, and overall it was just a damn good time. It'd have to be if it locked me in for this many hours of gameplay over the course of MANY all-day game sessions like it did