Quite the opposite, actually. Machine was a very modest concept at the beginning, and its highly likely that Frictional urged them to expand on the original concept. [Possibly adding the journey back into the machine?] Machine actually missed an original deadline - with Frictional's blessing - with the disclaimer that they wouldn't release a game that isn't finished.LoathsomePete said:... While I quite enjoyed the story of A Machine For Pigs, thechineseroom cut down so much gameplay that I really didn't find myself reveling in the game like I had been anticipating since the damn thing was announced in 2011. I kind of hope someone mods in limited resources later down the line so I can go at it again.
Of all the games that Yahtzee didn't check the wiki, this was the worst one. Although, even the "official" account of the plot seems to me to be dead wrong in places. The fairest thing to say about it is that TCR was so overanxious to use metaphor, that the resultant narrative was confusing and disjoint.
The *GOOD* news is that while TCR was doing this, Frictional Games have been working on a completely different game, whose name and release date are not yet available.
Go! Go! Gadget sphincter!