Mostly agreed with the assessment. Why did they keep annoying NPCs? The gadgets were neat, but ultimately a gimmick. Combat seems too easy, with each enemy taking turns to hit you. The final fight was even more disappointing than the one in Borderlands. And now that you mention it, closer inspection reveals the in-game "economy" to be nothing more than a glorified power restriction. But a few comments just fell short of the mark. Powerful gun? Yeah, powerful for taking out one enemy. Surprised you didn't comment on hiring groups to aid you.