That was by far my favorite part of the review... because, honestly, Bioshock 2 can burn in the darkest pits of the Underworld. Or, more accurately, I liked it when it was called 'Bioshock'.ShermTank7272 said:"Don't you mean second sequel, Yahtzee?"
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"GET OUT."
Fucking hilarious
It is great when you go back and see the significance of things, for example the first conversation in the boat takes on a whole new light when you have finished the game.TopazFusion said:I think I also missed the significance of the 4 gay blokes.
Well, time for a replay...
They gave away mostly samples in the start of the game. Still, why would someone give away a vigor that makes you essentially a technomancer (in public no less) is anyones guess. Perhaps they were just so fucking looney that it just didn't bother them. Maybe it's a sort of early 1910's mentality, where it's acceptable to sell water laced with Radium. Try that today and psychopaths would cue up to have their chance to build a dirty bomb.minimacker said:Yeah, I never got that. Why give away Vigors that essentially allow you to incinerate anything you touch *for free*? Bioshock 1 had a reason. Fontaine probably left them and the whole city had gone to shits.
It's hairless, soft, warm and deep. A truly memorable bum.Daystar Clarion said:I've been up a lot of arses in my time, so if you're gonna be stuck up an arse, Bioshock Infinite is the best possible arse to be in.