Zero Punctuation: Braid

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jordexciu

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Aug 28, 2008
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The levels with 2 doors only appear in World 4 where time is manipulated by which direction you walk.
If you were to open the door from the right, as soon as you take that step left, the level will rewind causing the door to close.

Of course no one will figure this out first try causing you to restart the level regardless, but that's how it works anyways. It wasn't entirely a "dick move" on Jonathan's behalf.
 

Archedgar

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May 7, 2008
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I thought that was the FUNNIEST episode of Zero Punctuation in a long time.

I couldn't stop laughing through most of it, it was fast paced, witty and extremely full of charm/hilarity.

Major upgrade from some of the recent episodes which felt like they were declining in quality.
PS: World of Warcraft sucks.
 

Argirious

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Mar 31, 2008
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Heya nice Vid mate.. love the show watch it every thursday (cause i got to wait for the rest of the world to catch up, then again its handy cause i do my banking at the same time, gota love pay day.. rich again for a week and a new yahtzee episode!)
 

parttimeesthete

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Aug 14, 2008
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Dramus post=6.69741.672066 said:
He brought up something that ticks me off, and that's the notion that indie games are somehow better just because they are indie. In fact there are probably just as many shit indie games out there as there are shit mainstream. There are a huge amount of copycat indie games that blatantly rip off other game's ideas (I know because I played all the shift knock offs on onemorelevel (and since shift is a portal knock off, it's like doubly unimaginative). The only difference is that indie games are not hyped (at least not usually), and so if one sucks no one cares because no one plays it. The only indie games most people play are the really good ones, so people get the erroneous idea that all indie games are super creative and good.
This is where you might have misunderstood Yahtzee's (and other's) point of view:
I think he meant that indie games should get more attention of the broad audience, not because they are generally better, but because they have more potential of innovation which can cause them to be better. Of course, the word 'better' in this regard is dependent on the subjective notion of quality that everyone defines for oneself.

So this statement holds mainly for people who see innovation as a huge quality feature like Yahtzee and many others including me.
Now the potential of a title created by an independent developer comes from his absolute freedom to build a game that is really different. Actually an indie developer - assuming that one of his goals is the attention and interest of others for his game - is not only more free to create something unique but is also driven to do so, since indie games, as you implicitly stated, don't get any attention if they are unoriginal.

In contrast, innovation gets thinned out in big commercial titles on a broad, average scope. The reasons are manifold. To name only two of them:
1.) The complexity of the decision and communication process in huge productions with a lot of people involved
(Just like in any other project, a large size makes it less flexible and unwieldy.)

2.) The necessity to please a large audience to be able to amortize monetary investments
(This can also be generalized to represent decisions that are driven by monetary ventures and interests of people in control within the media market, for example publishers.)

Of course, even huge productions can set themselves above this causality sometimes but sadly this requires much more effort and bravery. On the other hand indie developers, along with their creative freedom, have the freedom of producing crap and spreading it on the intertubes since there is absolutely no instance of quality control involved.

This whole mechanic is nothing new and can be observed in the entire media culture.

P.S. Sorry if this sounds too smug.
 

SyntheticLung

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Aug 28, 2008
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The key that only opens one door puzzle is easy. It normally appears on the levels where heading from left to right makes time progress and right to left is rewind, you can only open the door on the left because you are heading from left to right therefore making time move forward which makes the door open when unlocked opposed to the right door which can only be approached by heading from right to left which is reversing time. Anyway i'll finish this post up before I start sounding like one of those people on forums Yahtzee was talking about.
 

MikePhilbin

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Mar 15, 2008
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how dare you support an "original game" - funny, as always. [http://mikephilbin.blogspot.com/2008/08/ghost-recon-life-imitating-art.html]

:)
 

Stelman257

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Apr 5, 2008
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"Welcome to my world Mother Fuckers". I laughed pretty hard when he said this because, living in Australia i know how he feels.
Still seeing him not give half a damn about the prices has inspired me.
Oh and in Queensland (where Yahtzee lives) the beaches there are beautiful.
Went there for a holiday a few months ago.
 

DannyDamage

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Aug 27, 2008
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WTF is with the word 'intertubes'? Am I right in thinking that this ridiculous colloquialism comes from the states? Sounds like one of those god-awful hybrid phrases like 'fantabulas' (sp?)

A little off topic perhaps but things like that bug me.

We don't have a shit-beach tax or anything like that in England. We just have a long list of taxes that is constantly being 'reviewed'. And by that I mean constantly updated with new taxes. No questions, no delay in paying, no problem. Joy!
 

ginsengaddict

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Aug 14, 2008
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HOLY CRAP! perhaps i shouldn't be so surprised, he probably got a fancy hostile letter from someone named adrian and decided to stick it to him.. but that wasn't me..

but my name is adrian.. so: HOLY CRAP!

who else here got that "HOLY CRAP!" feeling from being named adrian?
 

cinister 47

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Aug 28, 2008
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What he said about the teabagging reaction i can understand one of my friends who plays a lot of FPS's broke his left analog stick from teabagging to many people
 

Archaeology Hat

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Nov 6, 2007
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Inriri post=6.69741.671708 said:
Yea, I blame the masses for bad games too, but mostly furries. They ruin everything, even drinks now.
Yes, furries need to be blamed for more things that are clearly actually their fault... damn furries.
 

Llama Boy

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Aug 27, 2008
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haha my name's Adrian, that was pretty scary 4 me...
another quality review, i think maybe yahtzee's a bit more pissed off than usual, maybe he just hasn't gotten laid in a while...
 

frozenpnx

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Jun 19, 2008
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I am an Adrian, and you scared the shit out of me for a moment. Especially cuz I play "weird" and "different" games.
 

Platinum117

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Aug 15, 2008
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Pastey Old Greg post=6.69741.669817 said:
This is gonna start a tornado from the teabaggers, but I think it's his best one so far.
A teabagging tornado.... hmm i shall have to experiment with this...
 

Goatmancer

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Aug 28, 2008
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Jeez, there's alot of people named Adrian who watched this, including myself. Freaked me out, but I laughed my ass off. At least none of you have the same last name as a failed and formerly overhyped American Idol reject.
 

CyberAkuma

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Nov 27, 2007
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Thumbs up for the latest video.

Wait... people complain $15 is too much for a game?
I paid $95 USD for Call of Duty 4 for christ sake.
 

laikenf

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Oct 24, 2007
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I think people are overreacting a bit. I don't see all where all this "games suck nowadays" comes from; there have always been shitty games in the market; overhyped and dissappointing shitty games; as a matter of fact I think that the industry is giving us more games to choose from than ever before; there are A LOT of games out there: good, bad, indie, mainstreem; puzzles, FPS's, Action, action-adventure, RPG's, action RPG's, stratigy RPG's, RTS's, TBS's, MMORPG's, Jesus Christ there is something (or a lot) for everyone, just pick you're game (a lot of them are actually very good if people just stop being so negative about it), and why does everyone have to constantly complain? The only grudge I have against the gaming industry these days is that things are a bit overblown; what I mean is that games would rather impress you than entertain you (specifically the FPS genre, which I'm not fond of at all) but that is something I can hardly complain about because I only play what I like (RPG's, adventure games, and the likes... oh and I actually enjoyed Gears of War). So as long as I know what I like and what I enjoy playing (and as long as games are being created) games will always be something to have fun with, a form of escape to a virtual world, as opposed to something that stresses me out because I choose to only embrace everything that's negative about it.
 

rjc34

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May 21, 2008
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Excellent review as always. Still hilarious.

On a side note, I bought a copy of painkiller because...well... shirukens and lightning!
I have to say, excellent choice on that one. Very fun to play, and does really remind me of Doom I and II.