Those people are going to be the death of games.Uber Waddles said:Yahtzee; I understand YOU dont like Online Multiplayer. But thats a selling point for some.
Some people like pitting their skills or playing with someone they never know before. Yes, there are bad experiences. But mostly, people dont run into issues. Sometimes, they even make FRIENDS that way. We know you dont like it, for whatever reason. A game critic refusing to acknoledge online muliplayer is like a food critic refusing to review food with basil on it.
While I agree having a Multiplayer focus is not an excuse to cut content, the CrackDown team simply gave fans what they wanted: a game to just fuck around with. They didnt bog it down with story, they gave you hordes of enemies, collection of lots of stuff, and a blank slate to fuck around with. The gang missions just served as a way to get you from A to B. Its not your cup of tea, but it is some peoples.
Why remove content for a sequel, that's beyond stupid. Frankly, lots of stuff and a blank slate gets very boring very fast, and there's nothing much to fall back on when you get tired of throwing a car at a gang of mutants for the eleventy billionth time. What this essentially is, is a slightly larger scale version of State of Emergency on the PS2 - a riot simulator that was great fun for about 30 minutes until you realised that that was it, that's all the game was. So completely and utterly dull, it'd be laughable if it didn't excuse developers from having to be the least bit creative.