This is my Game of the Year, hands down. Nothing else compares for fun and replay value.
Having poured 100+ hours into, its still fun.
Having poured 100+ hours into, its still fun.
Where are you located btw?Tonimata said:Aaah, ok, that would make sense, and I sympathize, I'm also prone to receiving goodies later than the rest.asam92 said:Just to let you know they took ages to release the game here in Australia for a longer than necessary time, hence the reason for being behind.Tonimata said:WAAAAit wait wait wait waaaaaiiiiiitttttt...
wait waiiiiiit...
wait.
Didn't Ms Arendt already review this? Like, AAAAAAAAGES ago?
Falling behind on schedule, Ben? Tsk tsk.
Completely true.Onmi said:Great Scott, okay Imma break this down real quick.sephiroth1991 said:You sold me Yahtzee, i will not buy this game. If you found it hard, then how do most of us have hope.
Do you learn from experience? No? then you suck at Demon's Souls
If after being shown your own fragility you begin to be cautious? No? then you suck at Demon's Souls
Do you stop to think about your actions? No? then you suck at Demon's Souls
the game within the first 20 minutes shows you it is an unrelenting HELL HOLE that you will not survive until you start thinking, you weren't born with a brain so it could feel hot and floaty it was so you could think.
So yes if your a wimp, Demon's Souls is not for you.
This is 'Hard' in the same sense that God Hand is hard, if you died, it was YOUR fucking fault
I don't consider myself good at games. On any online FPS my KD ratio is always less than 1. I can only play the easiest songs in GH on expert and I still haven't beaten the first Assassin's Creed. But I managed to beat Demon's Souls because I think before I act and learn from my mistakes. It's not as hard a gaem as everyone says it is.xxhazyshadowsxx said:Completely true.Onmi said:Great Scott, okay Imma break this down real quick.sephiroth1991 said:You sold me Yahtzee, i will not buy this game. If you found it hard, then how do most of us have hope.
Do you learn from experience? No? then you suck at Demon's Souls
If after being shown your own fragility you begin to be cautious? No? then you suck at Demon's Souls
Do you stop to think about your actions? No? then you suck at Demon's Souls
the game within the first 20 minutes shows you it is an unrelenting HELL HOLE that you will not survive until you start thinking, you weren't born with a brain so it could feel hot and floaty it was so you could think.
So yes if your a wimp, Demon's Souls is not for you.
This is 'Hard' in the same sense that God Hand is hard, if you died, it was YOUR fucking fault
Demon's Souls is a game that rewards playing carefully and thinking ahead. On the other end of the spectrum, if you rush ahead like a fool, you will die. And with good reason, as you simply fucked up.
Nobody's fault but your own.
And you know what? When all is said and done, you will feel as though you actually learned something from the ordeal. And you'll have an incredibly powerful character to show for it.
To be honest this game seriously does interest me. Because of the challenge alone. Shame it's on the PS3. Although I have considered buying one, we'll see.Onmi said:Well then let me clarify, I was not saying 'You're like one of those jocks' in response to having a hard time with Demon's Souls, I was saying that in relation to the implied idea from your post that I got that you were saying that if you COULD beat the game and not have trouble, that you had no life.
It seems we BOTH mistook what the other was saying. Finding Demon's Souls hard does not make you a casual gamer, not learning from the experiance doesn't make you a casual gamer, it makes you incredibly stubborn and thick headed though. And no that's not the equivilent of me calling someone an idiot.
In real life as we grow up we learn the dos and do nots of life as we injure, stumble and bludgeon our way through to adulthood.
This is Demon's Souls. This is you going into it as a child, and having to adapt to the game, I loved the game because it was unique like that, because no other game on the market Western or Japanese kills me and makes me think "Well that was my fault"
I again compare it to God Hand which had a brutal difficulty curve, but anyone who has played and beaten the game can tell you that once they learned the system, and stopped to think about the move sets they were making they died so much less and became so much better.
I know Yahtzee's style is to accentuate the negative, but complaining about the microsecond animation your character uses to eat grass to heal, I mean watch those videos I posted HE makes it sound like your exposed for a full 5 seconds with the enemy coming to kill you!
And then there's dodging which he doesn't seem to get, it reminds me of my big sister when we played the old Crash games on PSX. Now WE all understand the simple idea of holding the up button/analog stick up and running.
She used to TAP it! OVER AND OVER AND OVER! She then complained the game was too slow, but it wasn't that the game was slow she was just stupid!
It wasn't that Dodging is broken it's that Yahtzee didn't use it right.
But I digress, I still laughed and I weighed what he said, but I also noticed how from the sounds of it he was playing this like you play Dragon Age or Neverwinter Nights or Jade Empire.
That you are a refrigerator and everything is your *****.
Anything in this game can (and most likely will) kill your frail body with such ease.
Except it's NOT a simple trial and error kinda game. It's a "be careful" kinda game. Every one of his deaths were HIS fault. They were all pretty easily avoidable (well, the last one is hard to avoid, but still avoidable. Just takes practice). It just takes care.DayDark said:I really hate trial & error games, that not what I would call challenge, you didn't survive because you were careful or otherwise smart, you survive because you have an inability to stay dead, and remember everything before your death. A simple computer program can solve such problems, simply retry until something works, and then build on that.
There's a difference between looking at a problem and getting a general idea of what you need to do, and then not knowing two shits about what you're supposed to do, and dying being the only way to find out.
I'm sure demon's Soul's is a nice game, but it's the wrong kind of challenge, and not what I'm looking for.