Weak. Yahtzee is weak. If only I owned a PS3, I would totally go buy this game and obsess like it's nobody's business. I want to see how it compares to I Wanna Be The Guy.
First off the "Supposed to lose" fight is winnable in this game AND it fits the game quite well. Really when you get one hitted by a huge demon in the intro, you know what type of game you're getting yourself into.Verrenxnon said:The 'supposed to lose fight' is an arbitrary, lackluster trope in the context of a videogame; removing choice from a medium defined by it reduces the medium.
Game Producers seem to have this terrible misconception that 'hard' translates to poor game mechanics and/or 'survival horror syndrome,' where the player is as slow as an amputated-sloth in a world of hopped-up cheetahs. Is this lack of ingenuity on the part of developers, or are they repressing themselves to appease genre traditions? Both are equally sinister.
You frequently mention difficulty curves in your reviews. What games have you played are 'sufficiently challenging' (i.e. Not rendered 'difficult' through cheap/arbitrary kills and poor design, etc.)?
Given that Demon's Souls narrative sounds putrescent, how frequently does 'sufficiently challenging' coincide with great to excellent stortelling, if at all?
The only thing you need perfect timing for is countering, which really isn't worth doing because of how perfect the timing needs to be. Really, this game doesn't need timing, you just need to be careful at all times and be aware of your surroundings.kawaiiamethist said:I suck at games that involve perfect timing, so I shall be avoiding this one.
i think your supposed to figure out what happened from the world around you use your imagination etc although there are a few things such as descriptions of instances in the nexus and talking with merchantsaxleblaze said:First off the "Supposed to lose" fight is winnable in this game AND it fits the game quite well. Really when you get one hitted by a huge demon in the intro, you know what type of game you're getting yourself into.
Also, it should be noted that this is not a game that has bad gameplay at all. In fact it's all top notch. and actually finds a happy medium where if you want high defense, you'll be sluggish, but if you can deal with wearing light armor, you're character is fast as hell.
But yes the story is nonexistant in the game. Really there's a bit of story at the end and the beginning but really it's more of a backdrop than anything.
1. We need to stop looking at Yahtzee as a reviewer. If anything, he's our Andre Bazin. He's a prototype film theorist. Read between the lines in his videos/writings. In this case, he's showing how game mechanics made to artifically enhance challenge are foolish and alienating to the gamer. A sufficiently challenging game will kill you, but you'll never have a sense of helplessness; you'll think (in that instance) 'I deserved to die.' This game does not adhere to that. Think of Capcom's maxim: 'easy to play, hard to master.'rdrouyn said:What a terrible review, and this considering that I'm usually a fan of Zero Punctuation. I guess he just played the game for two hours getting his ass kicked and just gave up on it. I'm also shocked at how many facts he got completely wrong about the game. Dodging is really quite easy, especially if you have a character with light armor. And not all attacks can be dodged, but that's why you have that nifty shield to block attacks with. Learning magic also makes the game quite easier, as its quite overpowered compared to melee/ranged IMO.
Having said that, this game can get pretty difficult, so it's a matter on how willing you are to learn about the game and how to do combat effectively. Reading the manual and gamefaqs.com helps a lot.
This game isn't that much harder than Ninja Gaiden or Devil May Cry.
Did it this morning, it wasn't calculus though.. Calculus is not something I would do while hung over for a laugh.MystRunner said:How the fuck do you do that?Kazturkey said:I might actually get that game.
Looks like a challenge.
Like doing a maths exam while hung over.
Fun.
I have enough problems doing a calc 2 exam while sober.
Granted I have seen two hung over guys walk 5 miles through the woods using only a compass and not get lost.
Also as far as Demon's Souls go. This is a game which I would get a friend to play so I can sit behind them and laugh. Granted I do like playing "I Wanna Be the Guy".
i found a manual ( on the internet) only really useful for when i wanted to find out what of the excruciatingly hard weapons to make was the best for me although i can thank the Japanese and their very thorough notes throughout my first play through although. i even forgive the black phantoms i killed and promptly harvested the souls offVerrenxnon said:1. We need to stop looking at Yahtzee as a reviewer. If anything, he's our Andre Bazin. He's a prototype film theorist. Read between the lines in his videos/writings. In this case, he's showing how game mechanics made to artifically enhance challenge are foolish and alienating to the gamer. A sufficiently challenging game will kill you, but you'll never have a sense of helplessness; you'll think (in that instance) 'I deserved to die.' This game does not adhere to that. Think of Capcom's maxim: 'easy to play, hard to master.'
2. Here's a theoretical dilemma: should a game require external help? You've mentioned that the manual/gamefaqs told you how dodge effectively. What if you had no manual and no gamefaqs? What would your level of competancy be then? Would people still leap to the game's defense?
Hahaha!!!Ghostwise said:Omg that was one of the funnier ones. All of the dying is just hilarious. I would actually play that if it was on the 360. No ps3 for me.Although I'd probably end up breaking the damn disc in half out of frustration. Prototype almost made me do it. Haven't been that angry at a game since I was 12 lol. I did beat it though and Demonsoultrain would prove to be an exercise in futility. Looks hilariously difficult.
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I think they're streaming with much higher quality. I noticed the animation in the beginning moved a little slower but the picture is much clearer.Warachia said:did they switch video formats or players or something? half of the time the video refuses to load or get past a black screen.
In a way, yes... I suppose you could look at it that way...MrGFunk said:The apostrophe indicates there is one Demon who has many souls. Is that an accurate description of the game..?
in a sense yes but its still really easy to mess up on enemies you have defeated a bazzilion times and of course there is the pvp where there are so many many many many many ways to dieFoolKiller said:Hahaha!!!Ghostwise said:Omg that was one of the funnier ones. All of the dying is just hilarious. I would actually play that if it was on the 360. No ps3 for me.Although I'd probably end up breaking the damn disc in half out of frustration. Prototype almost made me do it. Haven't been that angry at a game since I was 12 lol. I did beat it though and Demonsoultrain would prove to be an exercise in futility. Looks hilariously difficult.
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I actually broke a controller playing Prototype and the 360 controller is built sturdily. From what I gather this is a game of old fashioned pattern memorization. No actual challenge has been provided. And the name was probably created by Gollum. Demon'ss Soulsesss, my precioussss.