Mcoffey said:
Probably the best Hack N' Slash I've played in a good long while. I had pretty much given up on the genre after the snore fest that was Darksiders and Bayonetta.
No offense, but
the best hack N' Slash? Were you looking for something that would reward you with the highest score just for pressing attack repeatedly without any effort or concentration needed? Again, not trying to offend, but I am really trying to discern how you judge that genre of games. If it is a relaxation thing, I can understand. I like Contra for it's brutal difficulty, but sometimes I just like to unwind and pop in Metal Slug instead.
Sheo_Dagana said:
I guess I'll never understand why people complain when a sequel/reboot is not 100% like their favorite installment, but maybe that's because I play too many games to care.
You might be surprised to realize people don't hate on things just because they're new. I don't mind change; I didn't dislike the characters because they were different (they could have been turned into cartoon rabbits for all I care), I disliked them because they were awful. The game play wasn't bad because it was new, it was bad because it was lacking. The level design wasn't bad because it was new, it was bad because it was boring (in structure; it's actual appearance was beautiful). The boss fights weren't bad because they were new, they were bad because the tension level was 0. Some people like to be excited when playing a game.
To say something is good just because it's new is an even shakier platform to stand on then the people who hate things just because a series went in a different direction.