DA:O was to unbalanced to be called polished much less to a mirror sheen.SickBritKid said:And that we can blame on EA, who pushed Bioware to release DA2 before it could be completed and polished to a mirror sheen like they did DA:O.
DA:O was to unbalanced to be called polished much less to a mirror sheen.SickBritKid said:And that we can blame on EA, who pushed Bioware to release DA2 before it could be completed and polished to a mirror sheen like they did DA:O.
The only ways to break the game were to do it yourself. It wasn't written to be broken, people just found exploitations. There's ALWAYS gonna be those sorts of things.Kaanyr Vhok said:DA:O was to unbalanced to be called polished much less to a mirror sheen.SickBritKid said:And that we can blame on EA, who pushed Bioware to release DA2 before it could be completed and polished to a mirror sheen like they did DA:O.
The other way was to play a mageSickBritKid said:The only ways to break the game were to do it yourself. It wasn't written to be broken, people just found exploitations. There's ALWAYS gonna be those sorts of things.Kaanyr Vhok said:DA:O was to unbalanced to be called polished much less to a mirror sheen.SickBritKid said:And that we can blame on EA, who pushed Bioware to release DA2 before it could be completed and polished to a mirror sheen like they did DA:O.
Well, ain't that kinda how mages are WRITTEN in the Dragon Age 'verse?Kahunaburger said:The other way was to play a mageSickBritKid said:The only ways to break the game were to do it yourself. It wasn't written to be broken, people just found exploitations. There's ALWAYS gonna be those sorts of things.Kaanyr Vhok said:DA:O was to unbalanced to be called polished much less to a mirror sheen.SickBritKid said:And that we can blame on EA, who pushed Bioware to release DA2 before it could be completed and polished to a mirror sheen like they did DA:O.
Seriously, I really liked DA:O, but the combat was crazy unbalanced. A mage with a set of decent crowd control spells wrecks everything, and two mages with decent crowd control spells wreck everything faster. And Awakening solved this problem by making everyone as OP as mages were and not scaling monsters to match haha.
The argument on Origins was that it seemed that Fantasy could not escape the 1960's concept of dwarves, elves, and humans. I did not mind this so much. But I do understand that it seems like Sci-Fi can make more types of aliens than just greys, reptiles, and apes, so why can't Fantasy come up with new unique races as well? Or even dig up some of the obscure ones like sprites, naiads, and lamia?ShadesOfKnight said:So...
Dragon Age Origins: It's really a problem that you play the same game with multiple races and backstories...
Dragon Age II: It's really a problem that you play the same game with a single race and backstory available.
That sound you're hearing are the developers smacking their heads against a wall realizing that the only way to please some people is... well, impossible.![]()
Ummm... Everyone here *does* realize that Dwarves and Elves actually originate in the 13th century Norse Mythology... and not in the 1960s... right? Geez... Now that there's a frakkin' movie about it, no one has any idea that Tolkein *didn't* invent the races he wrote about...Gyrefalcon said:The argument on Origins was that it seemed that Fantasy could not escape the 1960's concept of dwarves, elves, and humans. I did not mind this so much. But I do understand that it seems like Sci-Fi can make more types of aliens than just greys, reptiles, and apes, so why can't Fantasy come up with new unique races as well? Or even dig up some of the obscure ones like sprites, naiads, and lamia?
In Dragon Age II you get to play a *human*. When there is a world full of aliens or fantasy creatures and you can only play one race, why does everyone seem to pick the default human? We get to be humans all day long, it would be more exciting to see the world or the universe from the eyes of a non-human. It is the one thing that these types of games can offer that things like Batman and NBA Jam can't. Yet it never seems to get capitalized on. It is actually what kept me from picking up DA II for the longest time.
Yes, I am quite familiar. I am not only a fan of Wagner's "Ring of the Nibelung", I am also very fond of the "Song of the Seeress" poem from the "Elder Edda" translated by Paul B. Taylor and W. H Auden. My copy is out of "The Norton Anthology of World Masterpieces Fifth Continental Edition" which is probably easier to find.ShadesOfKnight said:Ummm... Everyone here *does* realize that Dwarves and Elves actually originate in the 13th century Norse Mythology... and not in the 1960s... right? Geez... Now that there's a frakkin' movie about it, no one has any idea that Tolkein *didn't* invent the races he wrote about...
And exactly how *DO* these other races see the world? Tolkein-esque elves see the world through a long view... hardly fun for humans, whose entire lives pass before an elf has breakfast... Tolkein-esque Dwarves only see the world through terms of money, and who among us wants to play what are in effect bankers? Hardly exciting stuff there...
Personally, I think that DA did a great job of showing the underlying truth (coincidentally the same truth that Tolkein tried to show): that humans are bigoted bastards, whether they're pointing their hate towards Elves, Dwarves, Magic-users, Blacks, et cetera...
"Artists use lies to tell the truth."
ShadesOfKnight said:My reply was intended to point out that the issue in DA isn't how other races see the world, but to illustrate what bastards Humanity is... and maybe give us a chance to rebel against it... and also how sensible that is because we, as humans, cannot rationally decide how other races might see the world... we can guess, and that's what Tolkein did, but it's just a guess.