Zero Punctuation: E3 2013

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Aiddon_v1legacy

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Nov 19, 2009
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I do think it's funny how the only company who actually tries anything outside the box is Nintendo. AAA devs just HATE having to go for depth over spectacle
 

hornedcow

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Jun 4, 2013
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BigTuk said:
Seriously though, when did Backward's compatibility become a dirty word in consoles. I mean that was the main selling point of the PS2 (arguably one of the best selling consoles in recent history). Yeah, yeah I know the excuses for lack of backward compatibility are basically summed up as:

"We want you to buy the same games again"
From what I understand, it's not on the PS4 because including an extra Cell processor on the console would really jack up the cost. No idea why they couldn't have used an emulator or why it's not on the X-Box, but there you go.

OT: Great episode. I still feel like Yahtzee's being mildly hyperbolic about the next-gen's prospects, and I'm not sure why he's suddenly got a narc on for console exclusives, but his disclaimer at the end was still hilarious.
 

MiskWisk

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Mar 17, 2012
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I get the feeling the mods are going to have some fun with the hammer further up from me.

OT: Pretty much bang on here. Ryse (or QTE: Rome Edition) looked especially awful. I mean really, what we saw was one long QTE. Who in their right mind thought that was fun?
 

Evonisia

Your sinner, in secret
Jun 24, 2013
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BigTuk said:
Seriously though, when did Backward's compatibility become a dirty word in consoles. I mean that was the main selling point of the PS2 (arguably one of the best selling consoles in recent history).
The Playstation 2 is the best selling gaming console of all time, about 200 million sales.
 

shrekfan246

Not actually a Japanese pop star
May 26, 2011
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BigTuk said:
Seriously though, when did Backward's compatibility become a dirty word in consoles. I mean that was the main selling point of the PS2 (arguably one of the best selling consoles in recent history). Yeah, yeah I know the excuses for lack of backward compatibility are basically summed up as:

"We want you to buy the same games again"
Actually, considering how many consoles before the PS2 had backwards compatibility (precisely two straight out of the box, one released in '86 and the second released in '98), I'd say it's more a question of when did backwards compatibility become such a holy sanctum for gamers that couldn't be defiled by the evil console manufacturers.

Seriously, PC gaming is looking like it will truly shine this generation. Now that developers have gone past the 'let's make them upgrade their graphics hardware every 3 months to boost our nVidia/ATI shares.'.

The rise in the indie-dev market may also have something to do with that.
My PC has hardware from 2009. It still runs everything, indie or AAA, perfectly fine on mostly high settings.

I don't know if you're being facetious and engaging in hyperbole, but it's a fairly common misconception that you need to constantly upgrade your PC to stay on the curve for playing games, and it's just not true at all. I'll probably need to upgrade this or next year, but if it weren't for a new series of consoles being released I could probably get another two years out of my hardware at least.
 

Supernova1138

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hornedcow said:
BigTuk said:
Seriously though, when did Backward's compatibility become a dirty word in consoles. I mean that was the main selling point of the PS2 (arguably one of the best selling consoles in recent history). Yeah, yeah I know the excuses for lack of backward compatibility are basically summed up as:

"We want you to buy the same games again"
From what I understand, it's not on the PS4 because including an extra Cell processor on the console would really jack up the cost. No idea why they couldn't have used an emulator or why it's not on the X-Box, but there you go.

OT: Great episode. I still feel like Yahtzee's being mildly hyperbolic about the next-gen's prospects, and I'm not sure why he's suddenly got a narc on for console exclusives, but his disclaimer at the end was still hilarious.
The problem with emulating the XBox 360 and PS3 is that it requires way too much computing power. Even the most powerful desktop PC doesn't have the power necessary to emulate the current gen consoles, the PS4 and Xbone certainly don't have the necessary processing power to do software emulation of the PS3 or 360. The only way to do backwards compatibility would be with a hardware solution, basically stick a 360 or PS3 into the new consoles to make the old games work, and that would jack up the cost significantly. This is simply what happens when the console makers decide they want to change CPU architecture every god damn generation.
 

Mr. Q

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I liked that last part where Yahtzee mentioned Microsoft's retraction but listed the other flaws in the games industry. You can't expect a 180 miracle, Ben. Baby steps, man, baby steps. ;P
 

Doom972

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The Enquirer said:
Vergilthenew said:
Or Deadpool?
Didn't that game just come out yesterday? Just saying...
Which makes it more surprising that none of the reviewers I count on haven't reviewed it yet. Most reviewers get early copies (Not sure about Yahtzee though).
 

kailus13

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Mar 3, 2013
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At least with Order we might get some unique weapons. Like the lightning gun they showed.

I get the feeling Ryse started as a joke between developers that somehow snowballed into an actual game. "Let's take Call of Duty and remove all the guns! HAHAHAHA"
 

Shoggoth2588

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Caligula of Duty...stop and think about this concept...It would start out with a 5 minute, 1st-person cut-scene then go 3rd person from there SO AS TO BEHOLD THE GODLY SPLENDOR OF CALIGULA THE GREAT! Gameplay itself would be like Saint's Row only taking place in ancient Rome. Vehicles would consist of chariots and, horses and unlike every other free-roaming sandbox with free choice, Caligula the Game will not only allow you but INSIST that you marry a horse and add it to your harem (the harem will act as a sort of level-up system: you know you've hit level 100 when you've married a Unicorn).
 

Daaaah Whoosh

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Why does everyone hate the combat in Mirror's Edge? I found it both fair, and fucking badass when you jump off a wall and roundhouse kick someone in the face, or jump down with enough precision to land on someone.
Other than that, I agree with Yahtzee. This next generation isn't looking too good yet, and even the rampant optimism of the Bungie.net forums can't keep me from being really worried that Destiny isn't going to be very good.
 

Megacherv

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Sep 24, 2008
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hornedcow said:
From what I understand, it's not on the PS4 because including an extra Cell processor on the console would really jack up the cost. No idea why they couldn't have used an emulator or why it's not on the X-Box, but there you go.
Emulating the cell would be pretty much impossible, it's such a bizarre architecture that you wouldn't get that good a performance out of it. EVEN IF you somehow had each core in the PS4 emulating one of the 'cores' in thhe PS3, the PS3's PPE and SPEs are much more powerful in terms of pure clock-speeds (3.2GHz insane number crunchers is what they were pretty much)
 

DTWolfwood

Better than Vash!
Oct 20, 2009
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Whats wrong with the Steam box sounding like a Victorian Sex Aid? the prudes will think its classy considering its victorian and the rest of us will have sex with it. WIN WIN!
 

karma9308

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Jan 26, 2013
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Shame you had to withdraw the original sin joke, I literally spit my coke out at that one.
 

Colt47

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So, pretty much the same story we've been hearing about games in the AAA industry for the last four years or so. In Sony's defense, they got a good set up going with PS+ and free independent publishing. Depending on how the indie terms are worded it might be possible to see games in the middle tier pick up on that free publishing as well and possibly break up the pricing monopoly of $60 per new game.

Otherwise I've kind of resigned my hopes for seeing truly exciting stuff at E3. There isn't as much wonder and experimentation taking to stage as there used to be, which is what generated a lot of the spectacle of the olden days, and indie games lack the development muscle to have the same kind of deep impact the middle tier publishers did back before they became... well AAA publishers. (Note, there ARE exceptional cases for indie titles, though.)
 

Supernova1138

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Oct 24, 2011
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WaitWHAT said:
Supernova1138 said:
The problem with emulating the XBox 360 and PS3 is that it requires way too much computing power. Even the most powerful desktop PC doesn't have the power necessary to emulate the current gen consoles, the PS4 and Xbone certainly don't have the necessary processing power to do software emulation of the PS3 or 360. The only way to do backwards compatibility would be with a hardware solution, basically stick a 360 or PS3 into the new consoles to make the old games work, and that would jack up the cost significantly. This is simply what happens when the console makers decide they want to change CPU architecture every god damn generation.
Absolute nonsense. [http://xbox360emulator.net/system-requirements.html]

You can just about run it on hardware from 2006 onwards, with a few graphical tweaks. Heck, any mid-range computer made in the last 3 years or so should manage it fine. The next gen consoles (with an 8-core jaguar APU, 8GB of RAM and a modified HD 7850) should have no trouble whatsoever.
Have you actually used a working Xbox 360 emulator? As far as I know they are all fake, and are just used to try to get you to download a virus onto your computer. In any case, their minimum requirements are absolute garbage, those are the absolute minimum specs to run the latest ports of console games, even if the emulator worked, on those minimum specs you would probably get 5FPS if you were lucky.

As for the recommended specs, it calls for a high clocked hexacore desktop CPU. The Jaguar is clocked much lower than that, relying heavily on core count and GPU computing to make up for the low speed. Problem is, you can only thread your software so much, and GPU computing is only going to get you so far. Even if your emulator is legit, the next gen consoles wouldn't likely be able to run it well unless you were able to overclock them by about 100%.
 

finalizer

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Aug 13, 2010
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As much as Yahtzee bangs on about indie games, you think he'd have at least thrown Sony a bone for showing some good support for indie development on their platform... As opposed to Microsoft's "No publisher, no go" mantra for the Xbone.

And I also have to point out that, realistically, backwards compatibility was never a sustainable feature, and was pretty much a lightning strike of luck on Sony when the PS2 hit, since the PS1 hardware was essentially a hamster wheel and some string they chucked inside the PS2, that didn't even need proper cooling when it was sitting inside the PS1, allowing Sony to marry two of the largest video game libraries in history. As we've gone forward, the architectures have just gotten too complex and expensive for "chucking the guts inside the next-gen console" to really be feasible anymore, and emulation isn't a reliable alternative - hell, PS2 emulation has still got plenty of kinks to iron out, to say nothing of attempting to emulate the PS3 and its obnoxious Cell. So you could argue that Sony should've tried to put PS3 innards inside a PS4, but then you'd get to deal with a unit that probably would've been much larger, much hotter, and gone from $100 cheaper than the Xbone to $100 more expensive. Remember how well that worked out for Sony at the PS3's launch?

On the other hand, Gaikai will apparently provide an equivalent to PS3 backwards compatibility, but I'll believe it when I see it. And as someone who swapped his 360 video input from HDMI to component just to reduce the video lag, I'm not exactly confident in the idea of playing games on a remote system.

Still, I enjoyed the video overall. The analogy at the start was all too apt, and it's why I've found Sony's "victory" at this E3 to be so entertaining. At the very least, this E3 was still far more enjoyable than those in recent years; some good 'ole fashioned mudslinging has really helped liven things up.
 

klaynexas3

My shoes hurt
Dec 30, 2009
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Am I the only one curious as to why we blame the consoles for the lack of innovation? The innovation we want is in the games, not the system itself, blame the damn developers. It's like blaming a company that creates cameras used for shooting movies for Michael Bay or M. Night. Or blaming a paper company for Twilight.