Except this is not true. I can assure you Splatoon play just as well as any other console shooter with just the Dual stick control. The fact that the Gyro can optionally be use for aiming hasn't in any way hindered the control with just the Dual Stick. Gyro add itself on the top of it, like an icing on the cake, without the dual stick control being impaired in any way. The only actual difference between Splatoon and other shooter when it come to control is that it doesn't have auto-aim. And auto-aim becomes is not needed any more once you use the Gyro.Marxie said:Eh. I said and explained - Splatoon is specifically made to work with a gyro and NOT work with a dual stick, with the gameplay mechanics being the price for that. One can make a slasher that is better played on a m+k than on anything else, but as the result of such adaptation it would actually be fucking DoTA.
Not really. Splatoon is basically a third person shooter, with just a different main goal. The gameplay is altered, not because of the way it control, but because killing isn't the main objective. Whether or not Gyro would have been implemented, the game would have got basically the same feeling.Gyro was not just "implemented". The entirety of Splatoon was designed with gyro controls in mind.
The point is, with the Wii U, Nintendo actually managed to create a motion control that actually enhance the gameplay and immersion instead of just being gimmicky.