The comment about monkey running with Trip and slave headband thing isn't going to ruin the game for me when I play through it again, not merely because it's funny, but also because it's very possibly true.
I really felt that the camera should have copped more abuse in this video given how aweful it was. I even suspect that your inability to fall off ledges was to stop rapid camera shifts and poor fixed camera angles from sending you to mineville or lava town constantly. How hard is it to get a camera right anyway? it's not like there's been 3D gaming for over a decade now so that developers can work it out or copy someone who's worked it out.
Also I can believe that the limited likeness to Journey to the West was some kind of plot to get away with an otherwise original setting. A post apocalypse game where a broken down city with mostly warm greens rather than brown, grey and brownish grey that wasn't based on the same mythos as Dragon Ball and Monkey Magic would cause rioting from the anti-imagination league or something.
I really felt that the camera should have copped more abuse in this video given how aweful it was. I even suspect that your inability to fall off ledges was to stop rapid camera shifts and poor fixed camera angles from sending you to mineville or lava town constantly. How hard is it to get a camera right anyway? it's not like there's been 3D gaming for over a decade now so that developers can work it out or copy someone who's worked it out.
Also I can believe that the limited likeness to Journey to the West was some kind of plot to get away with an otherwise original setting. A post apocalypse game where a broken down city with mostly warm greens rather than brown, grey and brownish grey that wasn't based on the same mythos as Dragon Ball and Monkey Magic would cause rioting from the anti-imagination league or something.