I am too one of the 14-day trial traumatized gang. I like complicated. I'm a scientist, I can deal with frustration over long periods of time and literally, have no fun on a regular basis. This is exactly the reason why I fled EVE. It is just as hard to achieve anything worthwhile as in real life, yet in the end it won't allow me to buy food, or go to the movies, buy a good book, or anything except perpetuate said activity. That is why it drains life, even if you let the computer auto-pilot hours to the next system or level up your skills offline. I gave up on playing EVE, but didn't forget EVE because it's just such an interesting beast.
EDIT: I for one agree that EVE is, without a doubt, NOT WoW in any way nor attempts to be. Yahtzee is totally wrong there (nevermind the fact that EVE came first).
As a game, EVE is an utter failure. A game, by definition, should be something that entertains, that amuses, that's in some ways stress-relieving. In other words, fun. Anything that, as veterans here have said, takes at least a MONTH to get to the good parts cannot be described as fun. It is more akin to training to get good at some sport or a martial art, or developing a skill like painting, than it is to playing. It is definately not a game, but something else marketed -wrongly- as a game. As a game reviewer, that is a person who expresses opinions about games, Yahtzee is completely spot on by describing the experience with the EVE trial as lousy. He played the 14-day trial, and that SHOULD be enough time for a person with other games in line that need reviewing to have an decent knowledge of what a game is like. It isnt' enough time for EVE, and will never be. Not even 21 days will be enough to get the gist, if I'm reading right. I'm not defending him. He did indeed miss out on the corps and therefore on the things that actually have made EVE what it is: an astounding simulation of human economy and politics. Yet, it's apparently also impossible to grasp these intricacies until you've been a player for a considerable amount of time, even when you are involved in PvP gameplay. If the point of the trial is for you to be able to extrapolate what the rest of the game will be like, then EVE fails, again. If the whole point of EVE is the Corps, and that is basically where all the fun is, then it shouldn't allow potential players to drift off where fun isn't at and not get them hooked. I too thought after my time "if this is how the rest of the game is going to be, screw this", and that is odd considering I fall squarely into the target audience.
I really wanted to like EVE. I'm a sci-fi fan, a gamer, and a geek. It's just too unwieldly and time intensive (not play time, but real-world time) to progress, that I just don't feel like paying my hard (and equally time-intensive) earned money on something that, honestly, resembles a job or an advanced college course than a hobby.