Yea, it's the most stupid thing. You aren't taking 'too long', they don't let you know when he's finished his ramblings. You don't kill the villain before their labourious speech, you kindly wait for them to finish then crush their dreams in front of their eyes.Grady said:I just beat Fable 2, it's all fresh in my mind. Let's look into it, shall we?
Well, I liked the first Fable disregarding it's easiness (no deaths, no ressurection phials used) and picked up the second Fable, important to note I got the first one on the PC and the second on my new 360. A few parts bothered me, but mainly it was a fun game until you beat the storyline, and then slowly got dull afterwards.
Onto number two, I enjoied the gameplay, only part I don't like is blocking as after you get florishing it becomes annoying to use. I honestly would've preffered it if they found another button to put it on.
One improvement that was well needed was on guns, they don't totally suck ass in this Fable (hooray!).
One thing that really bothered me alot was the hype about "choices" in this game. The FIRST FABLE had more choices than this, mind you I just finished the game but I swear to god I better get to kill Reaver at some point.
And the main reason i'm posting on this thread is to ***** about the ending. Okay, you build up for a long time, great, inspire hatred towards the main villan, good, make him SHOOT YOUR DOG and KILL YOUR FAMILY, good, make you see the "life you could've had" and then see it transform into a hellish wasteland as you drift back into reality? Awesome. My blood was boiling at this point, and I sure as hell was ready to kick Lucien's ass. I do a bloodlust roar and run into his castle, seeing him drain the powers out of my two allies and one asshole.
I pull out the music box from my childhood and drain his hold on my friends as he starts to try to reason with me, I am ready to kill him and I draw my sword and ready a florish. He starts his "big evil guy speech" and I sit staring, ready for him to come at me with all he's got, ready for the most epic part that the last twenty minutes have been building upto.
And Reaver shoots him.
Reaver. Fucking. Shoots him. And he falls off the side. It's all over, I get a choice (i choose love) and it's onto the sandbox part of the game.
Fable II had the worst ending of any game I have ever played, period, and considering how much it sucked me into the story throughout it, it hurts to say that. I could do nothing but stare blankly at the screen for ten minutes as I arrived back in Oakfield.
Don't get me wrong, it's a good game and i'm probably going to go play it some more just for the hell of exploring/doing some extra quests/whatever but it lost my respects to the storyline the minute it got to the final fight vs. Lucien. From what i've looked up, either Reaver shoots him because you took too long, or you shoot him. Once.
Pathetic. That's all I have to say.
So much for the freedom when an annoying side character who you never get to fight kills the final boss before you. Not so much rival NPC as the most ridiculous game design feature ever, bar none.