Going by what I heard, the game's concept seems to be FC4's equivalent to FC3's Blood Dragon if you took out everything that made Blood Dragon so much fun and novel.Politrukk said:Did it at least play like a somewhat fun game?
If the game is inferior to the original then there is no reason to play the new one (As is very much the case here). New setting and story line don't really do anything when it comes to replay value. Its literally just playing an inferior version and very often just comes across as an unfun experience.Lightknight said:Wait, Yahtzee doesn't understand the appeal of a new game and storyline set in an already beloved universe just because it looks and plays like the original?
Erm... ok.
Does DLC confuse, arouse, then confuse him all over again?
Yeah, there's really no point to something if it just changes the wallpaper without addressing issues from the previous titles or at least doing something new with the formula to enhance the gameplay experience. The only time the wallpaper change was fine was during Far Cry: Blood Dragon's wacky antics. In fact it's time Ubisoft just bite the bullet and make a Blood Dragon sequel.gonenow3 said:If the game is inferior to the original then there is no reason to play the new one (As is very much the case here). New setting and story line don't really do anything when it comes to replay value. Its literally just playing an inferior version and very often just comes across as an unfun experience.Lightknight said:Wait, Yahtzee doesn't understand the appeal of a new game and storyline set in an already beloved universe just because it looks and plays like the original?
Erm... ok.
Does DLC confuse, arouse, then confuse him all over again?
I know, right? That would kinda pull you out of the immersion right there. What would even go into them to make them explode in that era?Thanatos2k said:Wait, cavemen have bombs? Really?
Screw that, I want Fred Flintstones! And a foot powered wooden car.JCAll said:Is it too much to ask for a DLC costume that makes me look like Captain Caveman.
That would require actual thought on the part of the development team, and remember: this is Ubisoft we're dealing with.SonOfVoorhees said:Being that this game had zero plot where you had to take out the other two tribes, I wonder if it would have been better if they had indepth tribe mechanics and village building. So you could invest in your tribe, train them and take them with you on missions. An maybe you yourself had to build the village similar to Fallout 4. Hunt for food etc and make you more invested in your tribe and want them to survive.
Isnt that one of the reasons why Mount and Blade is so great? But I do remember some very poor reviews because the game lacked focus.Politrukk said:I think the idea with Far Cry Primal might have been that usually people try to scrap around in the sandbox and even forget about the story missions.