Well, congratulations, Yahtzee. After ignoring your show for several months now due to other priorities, this is the episode that finally gets me to tune in and I just went straight to it, not even playing my usual catch-up when I slip on watching a series. And it's this episode because this game in particular is one I'm pretty damn attached to.
It's so weird to have played the beta on a regular basis for three years, consider yourself more knowledgeable on it than anyone else in your immediate vicinity due to the limited playerbase up to this point, and now Yahtzee's rambling at me about the same game, which to him just came out... and more regrettably: rambling about what he - as a newcomer - has played of the state Firefall launched in. I wish I could say this was the best the game's ever been, but it'd be hard to do so.
I'm glad to see he enjoyed the gunplay because that really is a major strength of Firefall, but Christ if the release version didn't screw the actual narrative and pacing side of things up hard. And it's a shame, because a lot of reviewers are voicing the same complaints and, justifiably, giving it lukewarm reviews. Unfortunately, they're reviews of a worse version of the game I've been playing for so long and it saddens me that these are what'll be coloring public opinion for a long time. But I'm happy that Yahtzee enjoyed what he played for the most part. I'm just hoping that the game recovers from the release slip-ups and continues to improve, because I'd love to see more people give Firefall a chance as it really deserves one.
And in any case, it's still miles better than that other free-to-play shooter about jetpacks turned out to be. What an atrocity that was.