Sgt. Sykes said:
Hmm okay, he didn't like it that much I guess.
One thing I don't understand though, why is Saints Row considered 'fun' and the later GTA aren't? Because you can run around with a dildo and other wacky stuff? That's wacky. Not necessarily fun. I didn't play GTAV of course (having only a PC and stuff), but I definitely had tons more fun with GTA IV then SR2+3 combined and if GTA had the same stupid wacky humor everywhere, I'd like it less.
"Fun" is a relatively subjective term, so it's hard to quanitify but GTA IV was sluggish and chore-like. Saints Row was action packed. Even better, the action was well-designed. I mean, if sluggish controls and routine date requests are your idea of fun, then Godspeed.
One way GTA V is more fun (to me) is the way it doesn't require you to play five hours to get into things. It starts off fast and keeps a nice pace. It engaged me, something Niko's rather mundane beginnings couldn't do.
OuendanCyrus said:
either they're very easily impressed/amused, or they have the mind of a teenager, or both.
Well, I am both.
But you know, I looked at your played games on XBL (since you were kind enough to link your GT), and I'm not really seeing much that would qualify as having "more" than that. And hell, the comparison of stuff to do with RDR just seems...Wrong. Flat out wrong.
But whatever. I'm not here to judge. I just find it weird.
But hey, I'm not particularly a fan of the GTA series. I played 3 mostly because everyone said I must, and the open world was a bit of a revolution at the time, so it was something I could appreciate. IV sucked ass in my opinion, highlighting ockstar's tendency for "ooh shiny" over substance, so I sort of get where you're coming from. But V? Well, they still haven't figured out how to do competent gameplay, you pretty much need aim assist to compensate for some of the worst firearm controls in the history of games, and there's an emphasis on shiny, but....
I actually like the story. Well, enjoyed is more the word. The thing is, that even though a lot of the characters are whiny, the sum ends up being better than the whole of its parts. I found myself engaged by the story threads. I actually spent a lot more time actually doing missions in this game than dicking around, which is relatively unqie for sandboxes. I got like 30 hours out of Saints Row 3, despite it being a 5 hour game, because I didn't touch most of the story missions for a loooooooong time.