And Thomas Dolby is blinded by his own fucking stupidity.DVS BSTrD said:We weren't blinded by Nostalgia
We were blinded by SCIENCE!
<youtube=3fI8834iCgo>
Guy honestly believes the world is flat...
And Thomas Dolby is blinded by his own fucking stupidity.DVS BSTrD said:We weren't blinded by Nostalgia
We were blinded by SCIENCE!
<youtube=3fI8834iCgo>
Well, so did Gordon, albeit he was forced...Matthew Swircenski said:That's because Breen sold out.1nfinite_Cros5 said:I think we're onto something here.jmarquiso said:Techincally, so did Breen, and he's regarded as the almighty Judas.1nfinite_Cros5 said:To answer your question, Yatzee, I think Freeman is regarded as an icon in the Half-Life universe just for surviving all the shit went down in the original game. We're playing an incredibly resourceful and intelligent person who managed to see the end of a disaster before suddenly disappearing off the face of the planet.
I'd, frankly, hail anyone who pulled something like that off as the next Jesus.
Practically every game AAA copies Halflife's "boring train" and other Halflife elements.CardinalPiggles said:I played Half Life for about half an hour or so. I rode the long boring train ride in, I messed about with the broken machine then I started doing jumping puzzles and just thought fuck it, I'm bored with this now.
Well at least I got a few laughs out of Yahtzee's review.
And here I thought I was alone.RJ Dalton said:You know, the only thing that ever bothers me doing replays of old games is your ladder complaint. That really annoys me.
But other than that, the jumping bits really don't bother me at all. I've always been very good at them and I'm one of the very few freaks who actually enjoyed Xen. And the older graphics don't bother me in the slightest. I notice the difference, obviously, but they don't bother me or make me constantly think about them.
If you can run TF2, even with a crappy framerate, you can definitely run Half-Life at maximum settings. The game is 14 years old, after all.scorptatious said:You know it's weird, I hear so much praise for Half Life 2, but I never really hear much about the first game.
I might actually play that game someday, if I ever get a desktop. I guess I technically could play the game on a laptop considering how old it is, but I don't really trust my laptop right now. Lately it seems like it's just barely running TF2 at a decent framerate.
That's what I loved about Xen, too. I guess if you suck at jumping sections, then it's going to be a pain, but since I was always good at those, it never bothered me.Vigormortis said:And here I thought I was alone.
I too quite enjoyed Xen and it's affiliated level designs. The jumping bits were never hard, and I liked the completely alien feeling of the world. It was an almost shocking departure from the dark, military-industrial look of the rest of the game.
I especially loved exploring every little nook and cranny of Xen, looking for little easter-eggs and other interesting tid-bits.
Neither. Grant Morrison was a part of it, but he was not the only one that did it. It was all the late 90s/early 2000s writers, Warren Ellis, Garth Ennis, Judd Winnick, Mark Millar, and so on, all developed a form of storytelling that was different than what came before it. This style owes its existence to Watchmen and Longbow Hunters, the overlooked 3rd important work.Darth_Payn said:Too true. Could you elaborate more on that early 2000's part? Could it have to do with Grant Morrison's New X-Men or his JLA work?malestrithe said:I don't blame Watchmen for ruining the 90s, I blame the Dark Knight Returns for that.
Watchmen added a complex narrative structure that only appeared in comics in the early 2000s.
Half-Life was never in the Orange Box. You must have played Half-Life 2, and if you thought the graphics of that game were bad enough to complain about only three years after its release, there is no help for you.bigdork said:I got half-life when it came out in the Orange Box, and got bored in the first hour. It seemed very linear and the graphics looked bad. Portal more than made up for it, though.
This is my issue with Half Life 2. Everything revolves around Gordon, despite the fact that he's basically been absent for quite some time. The fact that Barney finds him randomly (though not so random, considering who put Gordon there) is the only thing that introduces Gordon tot he world. Vance - by all rights - should be as highly regarded, if not moreso.klaynexas3 said:What would that make Barney, Kleiner, and Vance? I find Vance the most amazing, as everything that went on in the first game was like a horror movie, and he was the only black guy. I think that's quite an accomplishment to survive that as a black man. Though I can understand Gordan getting the Jesus status as he did survive it, take out most military and alien forces and destroyed the controlled leader of the aliens. And he only became big in Half-Life 2 after he had taken out a few hundred soldiers, he was just well known among his friends because he was a genius and he kicked some ass. And the beard, that is his claim to fame.