Zero Punctuation: Halo 3

lukemdizzle

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alright this hole thing is starting to piss me off. ever since this review I cant get away from Halo 3 hate so I will take the liberty on pointing out exactly why halo is such a popular and critically exclaimed series.

1. I always here the argument that Halo has never done anything original and that its just another bland FPS, this is completely false. Halo 1 broke away from extremely linear and constricting level design by having vast open landscapes with a more sandbox approach to battles. anybody who has ever played the silent cartographer or assault on the control room level knows that. bungi continued this level design throughout H2 and H3. almost no FPS can compete with the scale, epic feel, and fun of Halo's battles

2. story. yes I said it story. Halo may not have as compelling a story as Half-life or thought provoking as Bioshock but that can be ok. halo's story is meant to be entertaining and thats what it does. Its a relatively simple but interring story with some really cool twists and turns. The story can satisfy the casual gamer as well as the hard core.

3. game play. the game play of Halo is solid. it is smooth fluent and flows nicely. every battle is exiting well designed and above all fun. lots of weapons vehicles and smart challenging enemies keep the pace steady. and its a game that actually does good driving sequences.
some complain about the friendly AI isn't up to par but I followed the development of the Halo 3 and the friendly AI was actually intentionally tuned. this is because the developers noticed that battles became too easy when all your allies were doing all the work and that this took away from the intensity of battles and the feeling that you are facing overwhelming odds.

4. Art. The environments in halo have always been some of my favorite in game history. they are a cool and original blend of ancient architecture and futuristic technology. also in a market so crowded by gritty realistic games whose only colors are black white brown and sometimes red halo stands out with a more colorful comic book like style that gives it a cool exaggerated over the top almost fantasy like appearance that really fits everything els in the game. this leeds me to my next point.

5. graphics. I always hear how bad Halo 3's graphics are but I argue that there as good as any other 360 game just in its own ways. I find it funny how yhatzee criticizes games for their colorless approach to graphics but then does the same to Halo 3 for having to much color. Halo isn't so pose to have photo realistic graphics. the art style allows Halo 3 to have extremely crisp and detailed environments. take a close look at the textures in Cod 4, bioshock, or gears. then do the same for Halo 3. the detail in those games don't come close to H3. also the game looks crisper than most other games with no areas that aren't detailed. You also have to remember that Halo 3 has much bigger environments than all the games it is compared to so for it to have the graphical level that is does with NO slowdown is technologically amazing (lag aside because every game has that)

6. multiplayer. It is nothing short of amazing. as balanced as you can get, lots and lots of cool weapons and vehicles, well designed maps, and awesome extra features. saved films are soooo fun cool and convenient (if you didn't wish every game had it you'd be lying) Forge is fun creative and the fun you'll have playing your very own map with friends is unmatched. some complain about annoying people and I agree with them but that is why bungie created the mute option. yhatzee didn't play Halo 3's multiplayer which is sad because he was missing half the game.

I could go on but those are just a few reasons Halo is so popular and a great game. but because halo is so popular it attracts blind scrutiny by people who think its cool to hate whatever is popular. not saying that that is all people who dislike halo, if you have a legitimate reason than I respect that, but if you spread blind hate than your loss. your missing out on enjoying some amazing games.
 

Eldritch Warlord

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lukemdizzle said:
2. story. yes I said it story. Halo may not have as compelling a story as Half-life or thought provoking as Bioshock but that can be ok. halo's story is meant to be entertaining and thats what it does. Its a relatively simple but interring story with some really cool twists and turns. The story can satisfy the casual gamer as well as the hard core.
You're right, well said (if not grammatically perfect).

I'd like to point out that Halo takes a rather unique approach to sci-fi story-telling. What I mean is everything is not explained to you, you have to think (a foreign concept to many, I know).

SPOILERS An example: the message Cortana sends on the Flood infested battlecruiser. There really was no solution to stop the Flood without firing Halo. Cortana knew the Gravemind would know her message and she knew it would go through the portal to stop them. And she knew that a rebuilt Halo on the Ark could eliminate all the Flood once the Gravemind was there. SPOILERS

The surface story of Halo is simple, but there's a depth to the universe almost unmatched by any but the greatest of sci-fi franchises. Literally hundreds of allusions and a comprehensive history for everything make the Haloverse one of the most interesting settings ever.
 

shatnershaman

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Eldritch Warlord said:
lukemdizzle said:
2. story. yes I said it story. Halo may not have as compelling a story as Half-life or thought provoking as Bioshock but that can be ok. halo's story is meant to be entertaining and thats what it does. Its a relatively simple but interring story with some really cool twists and turns. The story can satisfy the casual gamer as well as the hard core.

You're right, well said (if not grammatically perfect).

I'd like to point out that Halo takes a rather unique approach to sci-fi story-telling. What I mean is everything is not explained to you, you have to think (a foreign concept to many, I know).

SPOILERS An example: the message Cortana sends on the Flood infested battlecruiser. There really was no solution to stop the Flood without firing Halo. Cortana knew the Gravemind would know her message and she knew it would go through the portal to stop them. And she knew that a rebuilt Halo on the Ark could eliminate all the Flood once the Gravemind was there. SPOILERS

The surface story of Halo is simple, but there's a depth to the universe almost unmatched by any but the greatest of sci-fi franchises. Literally hundreds of allusions and a comprehensive history for everything make the Haloverse one of the most interesting settings ever.
Those cortana messages were complete shit that was a dumb move by Bungie
 

Eldritch Warlord

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shatnershaman said:
Eldritch Warlord said:
lukemdizzle said:
2. story. yes I said it story. Halo may not have as compelling a story as Half-life or thought provoking as Bioshock but that can be ok. halo's story is meant to be entertaining and thats what it does. Its a relatively simple but interring story with some really cool twists and turns. The story can satisfy the casual gamer as well as the hard core.

You're right, well said (if not grammatically perfect).

I'd like to point out that Halo takes a rather unique approach to sci-fi story-telling. What I mean is everything is not explained to you, you have to think (a foreign concept to many, I know).

SPOILERS An example: the message Cortana sends on the Flood infested battlecruiser. There really was no solution to stop the Flood without firing Halo. Cortana knew the Gravemind would know her message and she knew it would go through the portal to stop them. And she knew that a rebuilt Halo on the Ark could eliminate all the Flood once the Gravemind was there. SPOILERS

The surface story of Halo is simple, but there's a depth to the universe almost unmatched by any but the greatest of sci-fi franchises. Literally hundreds of allusions and a comprehensive history for everything make the Haloverse one of the most interesting settings ever.
Those cortana messages were complete shit that was a dumb move by Bungie
Bad move, yes. Complete shit, no. This is more of the "makes you think" aspect that I find appealing to Halo's story. The Chief and Cortana had been together so long that a corrupt bit of her is left in him (SPOILERS or maybe it's from when Cortana copied herself in First Strike so that she could stay with the ship and help him at the same time SPOILERS) and will briefly interfer with his electronics from time to time without the true presence of Cortana to blot it out. And this corrupt bit seems to sync with the real Cortana when they're within range of each other.

But there should be some way to skip them, that would make the game slightly better. And it would be for the best if Halo 4 (if it ever comes) does not have those at all, or limits it to just talking and maybe some effect on the visuals.

Also, wrong message. I was refering to the actually plot item that convinces Master Chief and Miranda to go with the Elites through the Portal. (you know, the thing they watch in that conference on Shadow of Intent)
 

shatnershaman

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Eldritch Warlord said:
Bad move, yes. Complete shit, no. This is more of the "makes you think" aspect that I find appealing to Halo's story. The Chief and Cortana had been together so long that a corrupt bit of her is left in him (SPOILERS or maybe it's from when Cortana copied herself in First Strike so that she could stay with the ship and help him at the same time SPOILERS) and will briefly interfer with his electronics from time to time without the true presence of Cortana to blot it out. And this corrupt bit seems to sync with the real Cortana when they're within range of each other.
Oh come on now. A bit left over that can communicate across mass distances (the copies went insane) thats ridiculous even for a sci fi game like Halo.
 

Eldritch Warlord

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shatnershaman said:
Eldritch Warlord said:
Bad move, yes. Complete shit, no. This is more of the "makes you think" aspect that I find appealing to Halo's story. The Chief and Cortana had been together so long that a corrupt bit of her is left in him (SPOILERS or maybe it's from when Cortana copied herself in First Strike so that she could stay with the ship and help him at the same time SPOILERS) and will briefly interfer with his electronics from time to time without the true presence of Cortana to blot it out. And this corrupt bit seems to sync with the real Cortana when they're within range of each other.
Oh come on now. A bit left over that can communicate across mass distances (the copies went insane) thats ridiculous even for a sci fi game like Halo.
I didn't say "mass distances," I said "within range." I implied a certain proximity, no greater than planetary-scale distances. I also used bit throughout my statement and added the paranthesed Spoiler to suggest that the bit may be from the copies (not a complete copy).

I'll go into some technicals, when something is "removed" from a hard drive it remains on the hard drive until it is written over by new data or purged. Cortana was removed from the Chief's data storage device but nothing wrote over her data, so it is reasonable to assume that she's still there in some unpurged fragments denied total functionality because there was no interfacing with Master Chief's nervous system (at least not in the way she's meant to).

This arguing is pointless, we should be allies in this forum of Halo-haters.
 

imkerrusin

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Amen Mister Yahtzee. Halo sucked since day one. (Plus Master Chief is just a jacked up version of the Doom Marine. XD) I have noticed a lot of the FPS' have the same setting and designs. I will say this: all of those Halo junkies should get a real life and play Warhammer 40K. xD

Mad kudos.
 

spungemonkey

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bodiddly83 said:
lolol Yahtzee played on easy!

And so what if he played on easy? The man has to play a game, note down criticisms of it, elaborate his criticisms, write them all into a hilarious script, record it with no mistakes (at that speed it's hard) and also do the 4 minute animation and syncronise it to his voice... all in one week
 

Knight Templar

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bodiddly83 said:
and the only trolling I do is with my nutsuck across Potzees chin if he ever had balls enough to find out what all that multiplayer shit is about. game critic my ass.
Who didn't see this coming?
 

Fire Daemon

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It's good that the comments section on the ZP video becomes intelligent conversations, sucks people like bodiddly83 come in though. And only 7 days, a tad bit soft don't you think?
 

DudeGuyBroMan

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Man, I'm late onto the boat on this one (wish I'd known about Zero Punctuation and it's hilarious butchery back when this was a new development). First off, yes, one would need to have played the other two titles in the series in order to gain some notion of what the heck is going on. That said, it wouldn't make much difference because, tragically, the singleplayer of Halo 3 is, well, dull. At times It was so hard that it kicked my ass until my nose bled, and then promptly reversed so that I could get up and do something else without pausing it. This is coming from someone who awaited this game's arrival with something dangerously and shamefully close to fanboy-ism. The first game, despite the many valid criticisms that could be levied at it, had a good story (in my opinion). somewhere, I guess they switched emphasis from single- to multiplayer (which, admittedly is awesome sans the frothy-mouthed thirteen year old dicks that inhabit it).
 

Cannibalistyk

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Err...This is really late for me to do this, but I'm doing it anyway, because I just made an account. That reveiw, was great for what you reveiwed... But you only reveiwed half of the game, people go to you looking on your oppinion on a game, to catch it's flawes, but you poined out, the "shitty" part of Halo, the bad half. You pointed out that this girl is average at masterbating, but you never experienced a orgy, the better part. Bungie spent half of their time making the multi-player portion, and your not even going to reveiw it? But then again, I'm to late.