America? From what I read X-Blades was actually made by Russians. I think Two Worlds was made by the people who made Earth 2160 and they were from eastern Europe as well.
Anyway, that Halo Wars was retarded in campaign mode comes as no surprise, all RTSes with the possible exception of the Perimeter games (which have an active AI in the campaign and if you wait too long it'll outmass YOU) turn into an outmassing contest in the campaign because usually the enemy has a static unit set that doesn't grow like yours so building up means inevitable victory (unless the game throws some arbitrary goal at you). I stop bothering with the campaign in an RTS after the novelty wears off and go for skirmishes instead. No need for patience in those, in PvP an RTS really turns into an action game with the ability to royally screw yourself over in the buildup phase.
Anyway, that Halo Wars was retarded in campaign mode comes as no surprise, all RTSes with the possible exception of the Perimeter games (which have an active AI in the campaign and if you wait too long it'll outmass YOU) turn into an outmassing contest in the campaign because usually the enemy has a static unit set that doesn't grow like yours so building up means inevitable victory (unless the game throws some arbitrary goal at you). I stop bothering with the campaign in an RTS after the novelty wears off and go for skirmishes instead. No need for patience in those, in PvP an RTS really turns into an action game with the ability to royally screw yourself over in the buildup phase.