gyrobot said:
Hey it's not the first time Toriyama ruined a great name of a franchise that isn't final fantasy...
http://pspmedia.ign.com/psp/image/object/143/14353960/front_mission_evolved_pc_t.jpg
Toriyama penned the story for a great game that was great by itself. But he ruined it with his horrible storywriting.
Don't forget how he utterly mangled the Parasite Eve franchise beyond repair and how, under his rule, we wasted an ENTIRE CONSOLE GENERATION on Lightning and her merry band of idiots.
KingdomFantasyXIII said:
Sales do not equal popularity. Look at the FF7 compilations. None of them sell ANYWHERE near as much as FF7 despite both CLoud and Zack being top two male FF characters. Dirge of Cerberus sold only 1.7 million copies but it took a year.
You'll notice Cloud was never the central character in any of them, and NONE of the games were anywhere near as good as the original. Nobody considered them more than cheaply produced spin-offs, usually on systems like phones and the PSP (which even in Japan didn't have the largest install base), whereas FF7 sold gangbusters on one of the most popular systems of all time. The fact that an utterly atrocious game like Dirge of Cerberus sold over 1.7 millions is actually a miracle and a testament to how much people loved Final Fantasy 7... because the game itself was nearly unplayable.
KingdomFantasyXIII said:
Plus look at FF13-2. It started with only 500,000 copies sold initially, but it jumped to 3.1 million copies by the end of the year.
Your information is a tad inaccurate. It eventually cracked 1 million sales after TWO years years on the market in Japan. The numbers you mentioned are global, not in its home territory. It took a long while for it to crawl past 1 million here in Japan. There was no sudden "jump" in interest. Even if it was 3 million, that would have still been a catastrophic drop off of players from the original.
KingdomFantasyXIII said:
Initial sales do not equate to well sold game. Any game can sell poorly initially but the yearly sales are what matters. Persona 4 Golden only sold 108,000 copies initially by Persona fans and it was regarded as the best Persona game ever. But by the end of the year, Atlus was waving around that it sold 700,000 copies in a year and that's about as much as a Persona game sells. Same thing with Xenoblade Chronicles. It sold initially bad at first despite the critical acclaim, but the sales spiked big time by the end of the year. Mario game focus on selling yearly sales instead of intial as well.
You're mostly correct... for games that, as you said, have "critical acclaim". Persona 4 is critically acclaimed. Xenoblade Chronicles is critically acclaimed. Mario games are critically acclaimed.
Lightning Returns is the lowest rated Final Fantasy game in a LONG time, with a paltry 66/100 Metacritic (compared to Persona 4's 93, Xenoblade's 92, and Mario 3D World's 93). There's a REASON those games continued to sell well after soft debuts, because the games themselves were utterly fantastic and positive word of mouth spread like wildfire. That has not been the case for Lightning Returns. Sales in Japan have not remain constant, showed no growth, and are going to bottom out faster than any other FF13 game thus far, easily making it the poorest selling game in the series based on the reception, lack of enthusiasm, and direct competition from better JRPGs (including rereleases of Final Fantasy X and X-2 outselling it).
Lightning Return's spotlight is over. She burned bright and brief, but already eyes have turned from her and the series to the inevitable Final Fantasy 15.