Zero Punctuation: Mafia II

Naturality

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Feb 23, 2010
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Does anyone else find it ironic that Yahtzee's complaining about cover up systems has become as boring and repetitive as the systems themselves?
 

Vohn_exel

Residential Idiot
Oct 24, 2008
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Haha, I love the way you ended it :D I found the last review funnier but it was still pretty hilarious.
 

SelectivelyEvil13

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Jul 28, 2010
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Funny video! Count me as one of those who like to witness Yahtzee give a game he dislikes the boot.

I have only played through all of the original Mafia on the Xbox but lost interest in this sequel. Mafia II seems to follow its predecessor in never actualizing a full sandbox game which I thought was one area that could have made the game much better, even if it simply meant the "free roam" mode was improved beyond killing gangsters. While I'm glad that they seem to have kept with having the focus on narrative, I found that the first game suffered because a mission was a mission, but there was no "down time." It would be great to have the opportunity to explore and interact more with the game world, but I do not think just driving home to fall asleep for the next progression in plot hits the mark.

I will just content myself with my experience with the first game because I am one to have a very limited interest in the vast amount of Mafia gangster stories. Avoiding the "Crime doesn't pay!" lesson is also something that I approach games for in the first place.
 

Tador

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Nov 19, 2009
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Don't know if this has been said before, I'm too lazy to read 160+ replys... But i am surprised Yahtzee hasn't reviewed Amnesia: The Dark Descent this week o_o
 

WiDEEyeDSmILes

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Aug 11, 2010
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This was my reaction from beginning to end.


LOLOLOLOLLOLOLO FUCK OFF!

What the hell about the newish combat mechanic. Yes we know about the gunplay and the cars, that's to be expected from any shooter these days not to mention Mafia, which never seemed to stray far from it's shiny cars. But what about the one button dodge, the next swing thing! What the hell man? Yathzee! You're getting lazy!

I remember vids when you'd pay more attention to the mechanics of the game then just repeatedly highlighting the obvious stuff.

I know I'm just a random comment from some person you'll never meet and I have about as much say in the order of things as a dust mite, but I expected a bit more. REMEMBER YATHZEE, you have power in the world of the gaming industry, you could be working to move it in a better direction. Don't be shy to use that power.
 

DamienHell

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Oct 17, 2007
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I liked how mafia 2 ended, it was perfect because if it had kept going I would have been yelling at the cutscene to end to I could shoot everyone and SPOILER SPOILER SPOILER. Ending it there was the ultimate sign of powerlessness, you CAN'T do anything.
 

teknoarcanist

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Jun 9, 2008
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I agreed with most of this review, although I have to say I was surprised not hear him mention

SPOILER SPOILER SPOILER SPOILER SPOILER SPOILER SPOILER SPOILER

the mission where the house and cars and clothes you've spent the whole game accruing gets taken away from you -- leaving you and Vito both running around in slack-jawed rage, going "MOTHER-FUCK, my STUFF!"

I thought that was an incredibly effective story-based manipulation of my emotions, and I really applaud the Mafia II team for the idea. Sure, it's been done in RPGs and things before, but you always get your things back. Here, it came pretty late in the game, and because of how it coincided with the 'things can't make you happy' theme of that area in the plot, it was very effective.

SPOILER SPOILER SPOILER SPOILER SPOILER SPOILER SPOILER SPOILER


And I absolutely LOVED hearing Vito so frankly go, "Yeah, you know why I did all this shit? MONEY! You know why I wanted all that money? TO BUY CLOTHES AND CARS AND A BIG HOUSE TO FUCK HOT WOMEN IN!!!" I thought that was very ballsy, unique, and kind of hilarious to have a blatantly materialistic main character, and to connect me with the drudging, hoarding, senselessly violent grind of his life.

But overall, still a pretty poorly-thought-out game . . .
 

rddj623

"Breathe Deep, Seek Peace"
Sep 28, 2009
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Ironically this review actually gave me more interest in the game then I had before. The fun bits do actually sound like a lot of fun.
 

Squilookle

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Nov 6, 2008
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Not a fan of the linear narrative then. Oh well, each to his own I suppose. It's better than a corridor game though, you have to admit.

Bonus points for the Bugsy Malone reference, btw...
 

vxicepickxv

Slayer of Bothan Spies
Sep 28, 2008
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Well, I'm not hearing him blasting about horrible controls, responses that seem random each time the same button gets hit, or anything like that, so the game can't be all bad.
 

mythicdawn12

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Mar 23, 2010
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Ironic Pirate said:
Onyx Oblivion said:
BlueInkAlchemist said:
It seems that Yahtzee has run afoul of Candleja
You're doing it wrong!

You have to completely utter Candlejack before you can cut out adru
Does it really matte
Christ, you really showed how much you don't know about Candlejack when you did that. You have to say Candlejack before you can get kidna
 

duchaked

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Dec 25, 2008
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ah how nice, found this video right after I saw RoosterTeeth's video about how many times Mafia II drops the f-bomb...(200x) lol sweet
 

t3hmaniac

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Mar 22, 2010
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I've seen one story where someone joins the mafia and everything is hunky dorey. Although it was a Japanese story and their view on organized crime is directly relatd to how many katanas are pressed against thier anus.