Zero Punctuation: Mortal Kombat X - Test Your Might

Aeshi

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Dec 22, 2009
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WhiteNachos said:
Oy why can't I rewind or fast forward anymore?
Seconded, this "new" video player has less functionality than a goddamn VCR.
 

Roofstone

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May 13, 2010
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Yeah I really don't understand why they don't let us play the new characters. They are the cool ones.

Cowboy, Ferra and D'vorah(admittedly you can play her) are really good characters. I don't get why they are so out of focus.
 

WhiteNachos

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Jul 25, 2014
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I'd love to live in a world where children can be disciplined by snapping them in half. Then restoring them like it's normal.

I probably wouldn't if I were still a kid, but I'm not.
 

Yahtzee Croshaw

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Aug 8, 2007
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WhiteNachos said:
Oy why can't I rewind or fast forward anymore?
Err, huh? Mind sending me a message over yonder [/contact/subject/tech]? First I'm hearing of this issue.

Also we have a video player feedback thread [http://www.escapistmagazine.com/forums/read/18.874659-The-Escapists-Video-Player-Feedback-and-Updates] for those who wish to talk about/keep updated on the video player.
 

Username Redacted

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Dec 29, 2010
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WhiteNachos said:
I'd love to live in a world where children can be disciplined by snapping them in half. Then restoring them like it's normal.

I probably wouldn't if I were still a kid, but I'm not.
I deal with a lot of children with apparently quit shitty parents while riding public transportation so I decided to amend your statement.
 

Ulquiorra4sama

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Feb 2, 2010
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Why should death in MK's story start to matter now?

What i would like to see in one of these games though is a sort of NG+ mode where you can turn fatalities and brutalities on during story mode. So when you pop someone's torso wide open the oppenent just bounces back up and starts talking out of what's left of his/her exposed spine and the story continues like that until a new chapter begins. Just have the mangled model run around, i think it'd be hilarious.
 

Strain42

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Mar 2, 2009
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So if I'm to understand Yahtzee correctly...

He doesn't like AAA games that focus primarily on multi-player (see Evolve and Brink)...but he doesn't want them to have single player story modes either?

Or maybe he's just mad that this story was bad to him, but if that's the case he shouldn't be acting like the story campaign itself existing is the problem.
 

malestrithe

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Aug 18, 2008
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I don't blame Neversoft offering 2 button press fatalities to the consumer. Supply and demand dictates people don't know what they want until it's offered to them. I wonder about the people who'll use it, however? The people who bought this up to 10 have been on board since the beginning and should know about the "complex" button press combinations.
 

Aiddon_v1legacy

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Nov 19, 2009
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Like I've said before, if I were to compare MK's story modes to anything they'd be a low-rent version of Blazblue's campaign. Sure, MK's is flashier and prettier, but there's really nothing of substance to it. It's just a bunch of shallow characters in a story we don't care about. So what's the point?
 

Duffeknol

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Aug 28, 2010
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Sound conked out halfway through the video. Now have to rewatch it with no way of fast forwarding. Great new video player, guys...
 

azriel2422

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Jul 19, 2010
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Strain42 said:
So if I'm to understand Yahtzee correctly...

He doesn't like AAA games that focus primarily on multi-player (see Evolve and Brink)...but he doesn't want them to have single player story modes either?

Or maybe he's just mad that this story was bad to him, but if that's the case he shouldn't be acting like the story campaign itself existing is the problem.
I don't think it's so much he doesn't like AAA games that focus on multiplayer, I think it's that they ship a game that is strictly multi-player and charge the same price as a game that has a "good" (relative) story mode and multiplayer. I think he just argues that you shouldn't shoe horn in a game mechanic or mode that doesn't fit just for the sake of it. Plus I think he just likes to take the piss out of some games
 

Zetatrain

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Sep 8, 2010
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Strain42 said:
So if I'm to understand Yahtzee correctly...

He doesn't like AAA games that focus primarily on multi-player (see Evolve and Brink)...but he doesn't want them to have single player story modes either?

Or maybe he's just mad that this story was bad to him, but if that's the case he shouldn't be acting like the story campaign itself existing is the problem.
I think fighting games are an exception for Yahtzee.

From what I've seen in past episodes Yahtzee generally doesn't like the gameplay of the genre and will gleefully use any excuse (mutliplayer only) to avoid reviewing them.

Edit: Or what the guy above me said that works too.
 

MysticSlayer

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Apr 14, 2013
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Strain42 said:
So if I'm to understand Yahtzee correctly...

He doesn't like AAA games that focus primarily on multi-player (see Evolve and Brink)...but he doesn't want them to have single player story modes either?

Or maybe he's just mad that this story was bad to him, but if that's the case he shouldn't be acting like the story campaign itself existing is the problem.
I think he was complaining just for the sake of it. In other words, he was being Yahtzee.
 

teamcharlie

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Jan 22, 2013
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The story might not have been perfect, but personally I was glad that there at least was a single-player campaign. I get a sense of who everybody is, how they relate to one another, and can try to imagine what insane reason they have to fight one another to the death in single kombat.

This game actually got me to go back and play MK9 for the first time. Man, they sure toned down the jiggle physics for MKX. Your call as to whether that's a good change or not. Given how unrealistic and stupid the overall story is, it doesn't bother me that the boobs were also unrealistic in the earlier edition, but if that's your worry then MKX is at least less specifically exploitative of female anatomy than the previous installments.
 

Sleepy Sol

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Feb 15, 2011
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Well, MKX's story was pretty horribly written, even if I enjoyed playing through it.

The comics are apparently a good bit better in the story department though.

Why in the fuck do they give the young characters so much weight in the story. WHY DO JOHNNY AND CASSIE CAGE HAVE PLOT ARMOR. WHY CAN'T THEY DEVELOP THE INTERESTING CHARACTERS WHO ACTUALLY DID SOMETHING MORE. Or just the actually liked characters.

Small nitpick, Brutalities were first introduced in UMK3 and MK Trilogy, though they were dropped when MK4 dropped and only made a return in this game. Also, kinda hard to really review a fighting game well without being a frequent player of them. Had a few laughs, though.

If anything, MKX did surprise me pleasantly with how much I've liked it compared to MK9 and Injustice and how much I want to keep playing it. Which is nice.
 

FPLOON

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Jul 10, 2013
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In other words, Mortal Kombat could have been that one fighting game series where each installment's "story" could always introduce new characters while the old characters that haven't died yet in canon could also return before they re-join the dead cast from the previous installments due to a canon-based fatality and/or brutality? Or am I reading too deep between the lines?

Other than that, I guess that would explain [again] why you even play fighting games that are used for your ZP episodes in the first place... Like Johnny Cage's daughter, I feel like I should have seen it coming more than once, but choose not to because I'm lazy like that...