Zero Punctuation: Mortal Kombat

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Thomas Ella

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May 18, 2011
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What's the difference between the X-Ray moves that you have to watch over and over and Supers and Ultras in Street Fighter that you have to watch over and over? Normally, Yahtzee makes really smart criticisms, but here, he was clearly out of his element and made lots of really dumb points.
 

SenseOfTumour

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Jul 11, 2008
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I have to say I didn't really follow the fighting game genre much after my SNES days, my main problem is that if you look at Killer Instinct and Street Fighter II, you pretty much had to learn about 4 moves and you knew everything, everything else came down to timing and strategy, and knowing what move suits what situation. There might be a dozen characters with all different moves, but it mostly came down to Down, Forward, Punch - Down, Away Kick - and charging either Back or Down followed by Forward or Up with Punch or kick.

At no point did I have to learn that D,D,F, Y was one fireball and D,D,B, X was the other one, and then every character with a projectile has a different move set.

With the older games, without knowing the game or characters, if you knew SF basics, you could quickly do a fireball motion and if nothing happened, you knew that character had back/forward charge special moves.

A 'random fatality' input would be nice for those who can't remember 50 different strings of inputs and don't want to play with a moves list on their lap. something like D,D,Y on all characters would give you a finisher, but you need to do the real move if you want to choose one, that'd be a nice fix.
 

DrPoopenstein

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Sep 10, 2010
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To everyone asking "what is wrong with new Doctor Who":

There are things called "plot holes", maybe you've heard of them. If you haven't, look it up, and then notice that all of Chris Eccleston and David Tennants run is built entirely out of senseless plot hole jackfuckery. Thank god Moffat is starting to put things a little back in order.
 

RobfromtheGulag

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May 18, 2010
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I agree wholeheartedly that Mortal Kombat in particular needs to fade off into the sunset. Street Fighter had kind of a successful reboot with the SF4 installation, but I was even surprised that was received as well as it was.

Mortal Kombat is essentially built on gimmicks and the thing about gimmicks is they only really work once. The gore bit has been done, no matter how graphic they make it. Making a joke of it is only marginally better. Gore aside it's not one of those fighters I'd categorize as high-minded. Sure people can spend a long time getting good at it, but there are better options out there.

As long as we're doing remakes how about another Primal Rage.
 

ovset

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May 23, 2008
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http://content.usatoday.com/communities/gamehunters/post/2011/05/npd-mortal-kombat-helps-video-game-industry-fight-to-bullish-month/1

"Mortal Kombat struggles for relevance", huh?

Yahtzee's opinion on fighting games should be taken with Everest amounts of salt. He never talks about the gameplay as much as he should, which always weakens his arguments. Not that he doesn't have some good points, but he doesn't care to expand beyond mentioning them before he goes back to the story plotholes or another forced set-up for another tortured joke.

I find it strange that Yahtzee has celebrated games of mindless action and violence in the past, but to suddenly say Mortal Kombat's gore is "boring". However, he also said it gave him a feeling of great uncomfortableness because of how intimately gruesome the x-ray moves are. That doesn't make any sense. That's the very opposite of boring.

If Yahtzee wants to be taken seriously as a reviewer all the time (which I think he is sometimes but only when he gives a shit), he needs to focus on describing the gameplay as much as possible, especially about a fighting game. We get it, the story is many boatloads of ridiculous, now talk about what matters. If you thought the actual mechanics of the game sucked, point out which ones and what about them felt unnatural or inane.

Don't get me wrong, I still think Yahtzee made some good points but he's too busy being pretentious most of the review.
 

Stabby Joe

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Jul 30, 2008
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I really like Mortal Kombat...

...what? Should I explain why? Well I'm not getting paid for this and no one here really cares but hey, it's a comment section after all.
 

emeraldrafael

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Jul 17, 2010
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Cyrax023 said:
(though cyrax is my favorite obviously... i wish his backstory wasnt crap).
Who?

OT: It was arlight, I suppose. Wasnt expecting anything thought provokng when I saw it it was Mortal Kombat, though I have left to wonder how Yahtzee gets all these illegal games. Is it legal to own if you do them for work? Or ifsomeone ships one to you from outside the country?
 

vortexgods

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Apr 24, 2008
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ovset said:
http://content.usatoday.com/communities/gamehunters/post/2011/05/npd-mortal-kombat-helps-video-game-industry-fight-to-bullish-month/1
"Mortal Kombat struggles for relevance", huh?

Yahtzee's opinion on fighting games should be taken with Everest amounts of salt. He never talks about the gameplay as much as he should, which always weakens his arguments. Not that he doesn't have some good points, but he doesn't care to expand beyond mentioning them before he goes back to the story plotholes or another forced set-up for another tortured joke.

I find it strange that Yahtzee has celebrated games of mindless action and violence in the past, but to suddenly say Mortal Kombat's gore is "boring". However, he also said it gave him a feeling of great uncomfortableness because of how intimately gruesome the x-ray moves are. That doesn't make any sense. That's the very opposite of boring.

If Yahtzee wants to be taken seriously as a reviewer all the time (which I think he is sometimes but only when he gives a shit), he needs to focus on describing the gameplay as much as possible, especially about a fighting game. We get it, the story is many boatloads of ridiculous, now talk about what matters. If you thought the actual mechanics of the game sucked, point out which ones and what about them felt unnatural or inane.

Don't get me wrong, I still think Yahtzee made some good points but he's too busy being pretentious most of the review.
If you watch a Yahtzee review of a game type he doesn't enjoy, which includes most primarily multi-player games, he will give it a bad review and you will get no useful information.

Also, he's extremely harsh on "Expansion Pack Sequels," sequels which are essentially just more areas of the same game. Sometimes, that's what I want.
 

Zorpheus

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Aug 19, 2009
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This review is why I hope Yahtzee never reviews Starcraft II. It's quite obvious he isn't a fan of the genre, as he rarely reviews any fighting game talking about the actual gameplay, which is one of the most important aspects of a fighting game. It just takes me out of the whole experience.

But hey, I liked the opening segment where he starts the review based on the first game.
 

Escapefromwhatever

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Feb 21, 2009
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You know how in Extra Punctuation you used to answer questions? I realize that it was just an off-hand comment, but I'm really curious as to what you don't like about the new Doctor Who. Care to elaborate?
 

Reptiloid

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Nov 10, 2010
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I'm surprised he didn't mention the awful, atrocious ear-shattering soundtrack with all that horrid dubstep bullshit. I'll just assume he played though it muted.
 

instantbenz

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Mar 25, 2009
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Petromir said:
Fairly sure the answer to the who woul;d win a massive fight between efeveryone was;

Mr Rogers in a bloodstained sweater!
Good flash, I haven't been round newgrounds for a while. Just don't watch the alternative version of that ... little wrong, that vid.
If it's been his job for over what? Three years now? to review what the majority are playing, he's got whatever connections he needs to obtain and play the game. Either way, thank goodness for netflix having Doctor Who.
 

Teh Ty

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Sep 10, 2008
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Another hilarious review. I played Mortal Kombat, but I like to more complex fighting games. I'd rather play Street fighter where I have to watch out for everything and have to use everything, instead of just a slower game. :/