Gayden sounds like a weather condition.Qitz said:Ha. The Nindger part was great.
Not really a surprise even Ninja Gaiden has nerfed itself, publishers seem to think gamers don't want hard games.
Wonder how many people will be correcting their screen with the "Gay-den" vs "Guy-den" ways to pronounce it.
Please tell me you're kidding.Zachary Amaranth said:Yahtzee forgot to mention the part where you crouch behind cover and toss shurikens at anyone who pops up from behind opposing cover.
Yeah, honestly, that was a joke. I haven't played the game, but it seemed amusing to take the "like cover based shooters" thing a little further.Redlin5 said:Please tell me you're kidding.
Something Bob complains about regularly. Further proof that it's okay when I do it.xPixelatedx said:I recall Bob was complaining that bioware making a change to ME3 was setting the industry back and hurting the chance that games will ever be called art. You know what's really setting the industry back and hurting the 'games as art' argument? Developers destroying their original vision of their characters and franchises just to appeal to western meat heads.
http://www.youtube.com/watch?v=Jy2YhxXn7NYThe Gentleman said:There's a Ninja Gaiden 3?
Also, one would think that cape would have been more of a liability at this point.
Note the "actual" next to challenge. Dark Souls, while very good, had a really bad habit of finding the right amount of challenge...and then arbitrarily sticking three or four extra things in that shoved it the realm of "cheap." The Four Kings, some sections of Anor Londo, Blight Town, Sen's Fortress, and the Capra Demon were particularly bad in that regardMatsVS said:"What was one of the last bastions of actual challenge..."
But! Wait! What!? Nooo...
That's Demon's- and Dark Souls and Yathzee raged against that shit for being "too hard" and "unfair" and other such assorted nonsensical bullshit.
but those moments were rare. the only time remember i was calling the games cheap was in anor lando with the dragonslayerbows archers. the rest of the time is was always fair IMO, and at the end i even found the bosses a bit lacking, but that can also be because i out-leveled the content.Aiddon said:Note the "actual" next to challenge. Dark Souls, while very good, had a really bad habit of finding the right amount of challenge...and then arbitrarily sticking three or four extra things in that shoved it the realm of "cheap." The Four Kings, some sections of Anor Londo, Blight Town, Sen's Fortress, and the Capra Demon were particularly bad in that regardMatsVS said:"What was one of the last bastions of actual challenge..."
But! Wait! What!? Nooo...
That's Demon's- and Dark Souls and Yathzee raged against that shit for being "too hard" and "unfair" and other such assorted nonsensical bullshit.
Publishers have sales numbers proving that gamers don't want hard games. Complain about it all you want about it (I know I will) but you and I are in the minority.Qitz said:... publishers seem to think gamers don't want hard games.
Well, that's the thing, this game in my mind at least, gives proof that Nintendo has the ability to return to its former hardcore glory. Sure the dialogue is a little odd at times, but hey, the dialogue was like that in RE 4 and Yahtzee enjoyed that as well. As for the 3-D part of the game, Kid Icarus actually utilizes it pretty well and a lot of the scenery is pretty good when mixed with the stereoscopic part, but if that's still against the game, oh well that's Yahtzee's bias.Lordofthesuplex said:snapCXZ_inc0g said:snip
Buddy I understand your cause but considering the amount of hype Nintendo already gave Uprising beforehand, I don't think we need any internet celebrities to give it more recognition. Especially not Yahtzee and his closeted bias against Nintendo.