You can't really blame him that much, I mean in the tutorial I was able to tell I'd be fucked if a real puzzle comes along in the demo. Which annoyed me to no end because that's not what I was doing/wanted to be doing 99% of the time. It's like God of war, I love when I'm killing shit but when you give me a puzzle sequence I'll only be able to get passed it if I have gamefaqs handy, hopefully there are some fun monsters to fight during the puzzle sequence so I could not bore myself to death (really , who the hell thought it'd be a good ideas to add puzzles to a fast paced action game?). If the whole game or a fuckton of the game was that minion controlling thing the game'd be as unplayable as it deserves to be for forcing you to do that shit.Mailanka said:Exactly. He phoned it in. First, he says "The game is too easy. BORING!" then, as soon as it gets challenging, he quits. Yes, I've played through this game. Yes, I know the spot he's talking about. Yes, it's frustrating.Skizle said:is it just me or is Yahtzee not really trying with this one? it seems emotionless compared to others and all the rants seemed forced. given its not the best game to play but still
But it's on THE SECOND STAGE. Yahtzee is telling you it's crap while barely playing through a quarter of the darn game. WTF?
The mistresses DO give you a mechanical benefit at the end of the game (something he wouldn't know about), there IS a point to rezzing minions beyond having cutely named guys show up again and again. And he's LYING when he says you can just summon a gazillion minions again and again at no cost. Playing that way will run you out of life-force fast. There is *gasp* gameplay to this game.
This isn't the first time he's done this either. He did it with Mass Effect (Ignoring a morality system that doesn't suck, skipping past all the dialogue and then complaining that the story isn't good enough, and MISSING HUGE FAULTS like the fact that you have to melt all your cool new gear if you didn't sell all your stuff at some point) and Prototype ("You don't need any experience because the whip-arm is all you need" setting aside the fact that the blade arm is far superior for boss-fights, what about all the other stuff you need to spend experience on?) How can a review be useful if he can't be asked to finish a game, misses obvious good or bad points, and mostly just whines and complains to whine and complain?
Yahtzee is great when he pegs the zietgeist of a game, or when he skewers a flaw that the rest of us might not have noticed, but this review, seriously... They pay him for this? I wish I could quit what I was doing and vaguely say "O ya, it totally sucks. Gimme a paycheck now" too.
I think it'd be pretty cruel and unecisary to make a critic play through a whole game. I mean, if they liked it they'll probably play to the end anyway, and if they didn't like it and the audience of the critique agrees with him they probably won't either. Thanks for telling us that benefit . Also, this is just the demo but I was able to get enough life force to summon as many imps as I'd ever want.
Making a critic play a bad game through to the end will do what exactly? I never expect to hear, from anyone"wade through this massive ocean of shit for the ending" .
Agreed.
You exaggerate, a lot.