Zero Punctuation: Prototype

Recommended Videos

Sneaky Paladin

New member
Jan 21, 2009
1,491
0
0
All this has taught me is that when the time comes I won't be getting a nintendo product for the next generation I'll just get sony and microsoft.

I already got prototype and my xbox is broken right now so I honestly wanted to know if I made the right choice
 

Pendragon9

New member
Apr 26, 2009
1,968
0
0
Emo Peter Pan? Mr. Bean if he was a mass murderer?

Oh, man. I am LOLing all over the floor right now... which would make it ROFLing, now that I think about it.

But yeah. Excellent review Yahtzee.
 

Nincompoop

New member
May 24, 2009
1,035
0
0
Prototype is abbasalutely incredibubble<.<.

Better animation, more upgrades and cool shockwave effects o.o...

+, you are so fucking overpowered!

I need games like Prototybe to satisfy my god complex.
 

antipunt

New member
Jan 3, 2009
3,035
0
0
LOL...didn't see this one coming

that said, his review rings true. Prototype is absolutely -great- when you're very pissed off.
 

Vanguard_Ex

New member
Mar 19, 2008
4,686
0
0
PS2MAN said:
This is not really a Review of Prototype rather than a half assed debate. I real dissapionted this week.
Except it's one person so it isn't a debate, and he spent a whole week doing it, so it isn't half assed.

Yahtzee was wrong about the whipfist. I hardly used it at all because it sucked except for hijacking.
 

DeathWyrmNexus

New member
Jan 5, 2008
1,143
0
0
Well, I must be some kind of thicky because I actually enjoyed the story of Prototype. It was one of the few to use the cliche' of Amnesia (Fun Fact: Accidentally getting powers is cliche' too) well as in you had to actually deal with it as opposed to it being some side salad dressing to add depth.

The amnesia actually makes a lot of sense when you get through the game and discover what actually happened to Alex Mercer. I had a hard time taking his annoyance at the conspiracy part being something to figure out... Well, it's a conspiracy. You have to find the puzzle pieces or it isn't really a conspiracy, just exposition wanked in your face like a bad porno. I actually enjoyed finding out what all went down by finding all the Web of Intrigue targets.

As for craftsmanship, I've seen InFamous. I wasn't exactly impressed though to Cole's credit he is a two trick pony. He can pistol shoot lightning from his hands and toss electrical grenades. The morality kick wasn't that impressive, if anything, it seems like a lackluster way to force you to play the game twice as opposed to inviting you to do so.

To be fair, I am not knocking InFamous, the only real criticism I can find is that I didn't see a targeting system and that just annoys me.

InFamous is based on a guy who gets power through an accident and then has to be Good or Evil. That isn't a set personality, that is a case of schizophrenia. Again, not bad but I wouldn't call it set as the player can dick about so Cole never knows who is or wants. That is the beauty of faffing about with morality. The missions have a great variety because he has to make moral choices, which is to its credit but morality shouldn't be a main course here and never should be.

For those seeing my Prototype bias, I apologize. I am a hands on kind of psychopath so Prototype had me anxiously waiting with school girl-esgue preprom jitters since I caught the Game Informer article teasing me about it.

Prototype follows a man who discovers that he was dead and now a monster. Sure he is confused and questioning his actions as he does them. He doesn't know who or what he is, just that somebody needs to pay. I have to agree with a number of other people here, Whipfist was great but it wasn't the end all for me. You trace the lines along the Web of Intrigue to find out what is going on and who you are. Your body is agile and upgradable with health only a squishy human sippy box away. You can run around in tanks or helicopters and as Croshaw pointed out, there are a ton of ways to be a dick in a most cathartic way.

Sure the events and missions weren't excessively varied but I honestly am glad for that. You're a walking biohazard with the powers to maim and destroy life on a scale that makes me squee, which is not something I do often. Not much else to expect. You aren't there to faff about your morals, you are there to kick ass, kick some more ass, take a breather by being a jerk, then kick some more ass in creative fashions. The story had me interested and I found myself scouring the city for those Web of Intrigue targets in the post game and actually delighted that somebody used Amnesia as a game mechanic that helps the story instead of a BS flavor crystal on a wad of nasty gum.

/rabbling
 

rpxadair

New member
Jun 24, 2009
1
0
0
Funny as usual but one thing that bothers me...

Did you mention the idea of a supervillian game on 10th day of the 29th month of the year 2008 or has Australia (and yerself) given up on common sense and started to use the bizarre mixed up method of writing dates?
 

Anchupom

In it for the Pub Club cookies
Apr 15, 2009
777
0
0
My opinion is thus :

Schadenfruede is the only reason nearly any of us play sandbox games.
Just the same as the amount of people we can reduce to pulp with bullets is the reason we play FPS(es)

in the InFamous demo i played, I spent as much time as I could zapping civilians, throwing cars around with electro-shockwaves, blowing up gas stations (well, the one gas station) and generally being a dick.
Especially when you can shock a snivelling, pleading old woman halfway down the street, shock her, heal her, shock her to death (again), blow up her corpse with an "electrobomb" (that somehow hurts you, even though it's ELECTRICITY, Cole's new bestest buddy evrar) then suck the life out of anyone nearly killed by that blast. Or trap someone who was nearly killed by the blast. The use varieties of electro killing for the ultimate teabag.

Anyway, my point being, is that you can kill people in numerous flavours of zappy zappy in InFamous, and itt's great fun, but lacking variety. In Prototype, however, you can do the following:
Whips
Blades
Guns
Tanks
Helicopters
Smashy smashy big fists
Superpowered Wresling moves
Consuming
Bodyboarding the way a skateboarder would skateboard.
Spikes from the floor
Explosives
Tricking soldiers into killing their mates.
Probably others too

In other words, I really, really, want Prototype. Just so you can kill people using the following:

Whips
Blades
Guns
Tanks....

You get the idea :D

EDIT: Oh, and I want to consume/eat then become a pimp, or guy with a hat too :D
PLAYING WITH SUPERPOWERS AND HATS WOULD BE THE BEST! *cough*
 

DeathWyrmNexus

New member
Jan 5, 2008
1,143
0
0
rpxadair: Prototype had its teaser article in Game Informer in August of 07 and it was being worked on a good deal of time before that. So to be safe, Yahtzee would have needed to have his idea in 06 to be ahead.
 

Alphavillain

New member
Jan 19, 2008
965
0
0
Wow, I thought Yahtzee would go for inFamous over Prototype. But I think he's right in hat neither game can claim to be decisvely better than the other. They're both flawed, but I think Prototype has more challenge to it in the longer term.
 

HotShooter

New member
Jun 4, 2009
333
0
0
I hope the creators do send those picture and they are not some bullshit photoshoped ones that I'm going to go make now.
 

DeathWyrmNexus

New member
Jan 5, 2008
1,143
0
0
Alphavillain said:
Wow, I thought Yahtzee would go for inFamous over Prototype. But I think he's right in hat neither game can claim to be decisvely better than the other. They're both flawed, but I think Prototype has more challenge to it in the longer term.
I think it is one of those Niche type of things. If you want variety of plot/events, go for InFamous (assuming you have a PS3.) If you want to kill things horribly and do a bit of investigating to learn all the plot, play Prototype. They both could get better with a bit of mingling of concept from each other...

And that last sentence is all but summoning yaoi... Kill me now or later or just give me a stern reprimand.
 

Hyper-space

New member
Nov 25, 2008
1,361
0
0
/facepalm

web of intrigue is a ORIGINAL and a fucking brilliant concept.

yahtzee is dead wrong on the combat. the whipfist does shitty damage against tank + other heavy enemies and is used mostly for sweeping a cluster of small troops, and what is he talking about never using objects against your enemies??? has he even played the fucking game?!.

prototype should get an extra point for not jumping the good/evil bandwagon like every other game nowadays.
 

DeathWyrmNexus

New member
Jan 5, 2008
1,143
0
0
HotShooter said:
I hope the creators do send those picture and they are not some bullshit photoshoped ones that I'm going to go make now.
I actually am half and half on that... If they do, it will only serve to inflate Croshaw's ego but it will show that they are a group of easy going chaps which is good for them. If they don't, Croshaw won't get an underneeded ego boost but it will inadvertently show that they either aren't wise enough to watch Zero Punctuation or too full of themselves to play along with a mildly funny gag idea.

So I am torn between the two on what I want out of the deal.
 

Photon987

New member
May 27, 2009
120
0
0
DeathWyrmNexus said:
It appears I was beaten to it. Although instead of a lack of a targeting system in inFAMOUS, I was ticked off by how much the characters all whine, and the frequency at which they do so. Moya whined that I wasn't doing my job correctly, Zeke whining about wanting to get a girl,
John whining about having his stupid chopper shot at (spoiler to be safe, in case someone doesn't know about his appearance, I guess...)
, and Trish whined about everything (this becomes especially irritating for me when playing through as an evil character). Even Cole - the superpowered man of the hour - mopes and cries constantly about the dumbest things, from Zeke bugging him, to Trish hurting his feelings, to not wanting to get dirty in some of the earlier missions.
 

DeathWyrmNexus

New member
Jan 5, 2008
1,143
0
0
Hyper-space said:
/facepalm

web of intrigue is a ORIGINAL and a fucking brilliant concept.

yahtzee is dead wrong on the combat. the whipfist does shitty damage against tank + other heavy enemies and is used mostly for sweeping a cluster of small troops, and what is he talking about never using objects against your enemies??? has he even played the fucking game?!.

prototype should get an extra point for not jumping the good/evil bandwagon like every other game nowadays.
Great, now I am throwing out replies like dangerous candy at a shifty Halloween party. *cough*

Web of Intrigue is an original idea and I agree with you on its brilliance.

I actually used Whipfist when I needed to play hit and run with Supers and Yahtzee did qualify his statement about tanks by saying you can just hijack a Helicopter, which is correct though I did it to get rid of helicopters, jumping out after I cleared the skies and finishing Tanks with the Blade or Hammer, depending on where I was in the game.

I am happy about the lack of Morality play in Prototype and you are correct about throwing objects, it was fun and very useful, especially with upgraded muscle mass. That is how I beat the last fight, tossing things with fury and running like hell.