1) Why didn't Yahtzee go off about most of the activities being forced down your throat in both main and side quests? I know he kinda lightened up to activities in SR2, but let's be frank. The activities in SR4 really kinda suck. There aren't really that many different kinds, and they become frustratingly redundant and boring really quick.
Then, ignoring lame activities, this game went a route that made me hate GTA:SA, that it tries to throw a little bit of everything in. If I wanted to play DDR, I'd play DDR. I'm not though, so why am I being forced to dance? If I wanted to play casual puzzle games, I'd play a casual puzzle game. I'm not though, so why am I being forced to play plumbing pipe mini games? Etc., etc., etc..
2) While I had fun with SR4, despite all the bugs, it really isn't the strongest game of the bunch. The biggest problem is that it's more like an add-on to SR3, not it's own game, as there really isn't that much different between SR3 and SR4. Same map and location, same characters, same activities. It could have just as easy been a SR3 DLC,
Then, ignoring lame activities, this game went a route that made me hate GTA:SA, that it tries to throw a little bit of everything in. If I wanted to play DDR, I'd play DDR. I'm not though, so why am I being forced to dance? If I wanted to play casual puzzle games, I'd play a casual puzzle game. I'm not though, so why am I being forced to play plumbing pipe mini games? Etc., etc., etc..
2) While I had fun with SR4, despite all the bugs, it really isn't the strongest game of the bunch. The biggest problem is that it's more like an add-on to SR3, not it's own game, as there really isn't that much different between SR3 and SR4. Same map and location, same characters, same activities. It could have just as easy been a SR3 DLC,