I have to admit that I agree with most of Yahtzee's review on this game. As soon as I saw the God vs. Cthulhu video on YouTube, I was psyched to Hell about this coming out, and immediately went out to pre-order this game, and subsequently got a hat two sizes too small for my head.
The most irritating thing in the whole game is the movement, which I'm sorta surprised Yahtzee only complained about once, considering how many times I've been burned/eaten due to it. It's so irritating to FINALLY have the perfect solution to getting the wizard out of the bloody cage when the screen suddenly whips back to your location, and you sprint gleefully into a pond of lava. Or into an orc. Or a dinosaur. I'm sorta surprised he DIDN'T mention the 'screen returning to your location' thing. It's hard to set up your solution when it decides that two seconds is more than long enough to grab the rope, when you've only got like, three pixels worth of width on said object that you can grab.
I admit to using the [insert flight mode here] x rope solution too many times than is healthy. I usually wind up using a roc or a pegasus, or a pterodactyl if there's nothing killable nearby. He's right about there being too much freedom in the game. There's just so many options that I don't know what I should do at any given moment.
Most of my time on the game is spent on the title screen figuring out how many Cthulhus it takes to kill a T-Rex. Or how many Gods it takes to kill a vampire.
I like the game, it's just not as great as I would have hoped.
Edit: I was upset that I couldn't summon Yog-Sothoth, let alone Azathoth.
The most irritating thing in the whole game is the movement, which I'm sorta surprised Yahtzee only complained about once, considering how many times I've been burned/eaten due to it. It's so irritating to FINALLY have the perfect solution to getting the wizard out of the bloody cage when the screen suddenly whips back to your location, and you sprint gleefully into a pond of lava. Or into an orc. Or a dinosaur. I'm sorta surprised he DIDN'T mention the 'screen returning to your location' thing. It's hard to set up your solution when it decides that two seconds is more than long enough to grab the rope, when you've only got like, three pixels worth of width on said object that you can grab.
I admit to using the [insert flight mode here] x rope solution too many times than is healthy. I usually wind up using a roc or a pegasus, or a pterodactyl if there's nothing killable nearby. He's right about there being too much freedom in the game. There's just so many options that I don't know what I should do at any given moment.
Most of my time on the game is spent on the title screen figuring out how many Cthulhus it takes to kill a T-Rex. Or how many Gods it takes to kill a vampire.
I like the game, it's just not as great as I would have hoped.
Edit: I was upset that I couldn't summon Yog-Sothoth, let alone Azathoth.