Well, I don't know much about the Silent Hill series, except for the fact that it is supposed to be extremely creepy (in a good scary way)and well written. I always enjoy this fast-paced, picture book humor.
Yeah, but it was still pretty good, if you could use the good weapons in that game over the course of the game, it would be ridiculously imbalanced. The items that repaired the weapons had a limited use, making you choose which weapons you prized more. Overall I think it worked well, plus you had the choice to buy cheap iron weapons or more expensive steel/silver weapons. It's not obnoxious, and it doesn't break the game, so I call it a good use.RPJesus said:Not in my experience. Granted I only played one for the GBA, but all it basically meant was that I had to pick up an assload of generic weapons for my tanks and only use their best weapons on special occaisions. I think Golden sun uses it nicely, although it barely uses it anyway but still, magic rings that break and have to repaired (namely the "Free healz" one) were nifty.Fire Emblem?
The only problem with Fire Emblem degredation that I noticed was that they also degrade during your opponent's turns, and if your unit is actually good, it's entirely possible for the enemy to swarm one unit and your weapon to break in as little as three turns. The enemy DOES like to swarm, doesn't it?RPJesus said:Not in my experience. Granted I only played one for the GBA, but all it basically meant was that I had to pick up an assload of generic weapons for my tanks and only use their best weapons on special occaisions. I think Golden sun uses it nicely, although it barely uses it anyway but still, magic rings that break and have to repaired (namely the "Free healz" one) were nifty.Fire Emblem?
I don't know if I feel more sorry for you or for himMuddy62 said:I would do the same but some little shit stole my pspSomeBritishDude said:Never even heard of silent hill...
something tells me that wasn't the best way to open my post
great review Yahtzee, might just buy the game any way just so I can get some use out of my fucking psp!!!
Not really. Silent Hill was always an odd creature, it being a Japanese take on the American written horror tradition (hell, it's even set in Maine, which is Stephen King country).step2ice said:And since Silent Hill has gone west, I also fear the series is dead.
Silent Hill is an asian thing, period.
Yes. Which is why you don't do the retarded thing and run into the heart of the enemy with one character and one weapon. The weapon degredation in Fire Emblem worked fine. It added an extra layer of tactics to the game.Yerocha said:The only problem with Fire Emblem degredation that I noticed was that they also degrade during your opponent's turns, and if your unit is actually good, it's entirely possible for the enemy to swarm one unit and your weapon to break in as little as three turns. The enemy DOES like to swarm, doesn't it?RPJesus said:Not in my experience. Granted I only played one for the GBA, but all it basically meant was that I had to pick up an assload of generic weapons for my tanks and only use their best weapons on special occaisions. I think Golden sun uses it nicely, although it barely uses it anyway but still, magic rings that break and have to repaired (namely the "Free healz" one) were nifty.Fire Emblem?
Whilst I would say that the weapon degradation "worked" in Fire Emblem, I don't think it was necessarily a good idea. The balance reason for it's existence, not using godweapons all the time, could have been addressed in far more interesting ways, (like, for example, not having them. I recognise their place as a fantasy trope, but that doesn't mean everyone needs them).Break said:Yes. Which is why you don't do the retarded thing and run into the heart of the enemy with one character and one weapon. The weapon degredation in Fire Emblem worked fine. It added an extra layer of tactics to the game.
I think Oblivion did weapon degredation fairly well, also. Stuff got slightly weaker as you used it, and could be repaired with little effort.
Thats what I meant with visiting the levels again.VMerken said:until the point that you have to backtrack through all of them with a companion that makes Sherry Birkin (RE2) the most userfriendly tagalong ever.
Also, fighting ghosts? Totally unnecessary and tacked on.