But it is still not a Nintendo game. The arguement you seem to be presenting seems based on the fact that Nintendo fans will flock to any game that is exclusive to their platform no matter who made it. This is not the case, because Nintendo fans like games made by Nintendo.Johnny Novgorod said:A Sega game you can exclusively play on the Wii U is also called a Wii U exclusive.Alex Baas said:Just because it is exclusive to a Nintendo platform does not make it a Nintendo game just as Monster Hunter Portable 3rd is no more a Sony game despite being a PSP exclusive. This is a Sega game and a Sega game aloneJohnny Novgorod said:That depends. Would you try to defend Sonic Boom, another Nintendo game?
Nah, I don't think we need to do that with poor old Sonic - just the head-up-the-ass SEGA execs who keep screwing him over and over. Seriously, the reason that Sonic 06 and Sonic Boom sucked so much was that SEGA simultaneously sliced and diced the team that was creating the games, and forcing the poor sods left to work on a rushed timeline to boot the misshapen mass that the "game" had become out the door for an arbitrary deadline. Just look at these articles to see how the Sonic Boom development team got shafted, had to severely cut back on the game, and STILL couldn't release what was left in a workable state:crazygameguy4ever said:Yahtzee, I think it's past the time to take sonic out back behind the shed...
Johnny Novgorod said:This is what he called Hyrule Warriors:Toblo1 said:I disagree on Hyrule Warriors. Yahtzee didn't exactly say it was bad/horrible, just that it was boring to him and the plot was nonsensical(to him, at least.).Johnny Novgorod said:I suppose Yahtzee has a new Worst GOTY contender for his end of the year list. Which would go something like:
1) Sonic Boom
2) The Evil Within
3) Thief
4) Lightning Returns
5) Hyrule Warriors
I say Risen 3, Sacred 3, Advanced Warfare, Amazing Spider-Man 2, Watch_Dogs or Destiny fit better on the list than Hyrule Warriors does.
"Blatant marketing exercize"
"It's Dynasty Warriors with Zelda in it"
"Plot goes through the usual motions"
"I enjoyed the story mode because it kept making me laugh"
"Standard" and "Hackneyed"
"I found the gameplay rather dull"
"There's never any sense that the training wheels are coming off"
"Switching between weapons is incredibly awkward"
"There's got to be a better use for a touchscreen controller in a battlefield simulator"
"The [Zelda] games are interchangeable"
"The game climaxes before the end and then walks awkwardly for five more missions"
"The game is basically a bland reminder that the franchise exists until the next proper game comes out"
Not saying the games you mentioned are better or worse or don't have just as many negative quips to them. But Yahtzee didn't find Hyrule Warriors "just boring".
That depends. Would you try to defend Sonic Boom, another Nintendo game?Then again, that can just be my inner Nintendo fan talking........
MaddKossack115 said:Nah, I don't think we need to do that with poor old Sonic - just the head-up-the-ass SEGA execs who keep screwing him over and over. Seriously, the reason that Sonic 06 and Sonic Boom sucked so much was that SEGA simultaneously sliced and diced the team that was creating the games, and forcing the poor sods left to work on a rushed timeline to boot the misshapen mass that the "game" had become out the door for an arbitrary deadline. Just look at these articles to see how the Sonic Boom development team got shafted, had to severely cut back on the game, and STILL couldn't release what was left in a workable state:crazygameguy4ever said:Yahtzee, I think it's past the time to take sonic out back behind the shed...
http://www.sonicstadium.org/2014/11/the-spin-sonic-boom-what-happened-part-1/
http://www.sonicstadium.org/2014/11/the-spin-sonic-boom-what-the-heck-happened-part-2/
On the plus side, the Sonic Boom cartoon show seems to be doing pretty well, even if it's gotten some criticism from die-hard Sonic fans: pretty ironic that a TV Sonic would be doing pretty well, while its actual games would be considered just passable (Shattered Crystal) or downright broken (Rise of Lyric).
Everyone expected this to happen. Nobody likes Sonic publicly anymore.Redlin5 said:Yahtzee tearing apart a Sonic game? Sounds about right.
You're not funny. Memes that aren't funny are the worst memes.IamLEAM1983 said:
I was actually being cynical, but feel free to misinterpret that as humor.Logience said:You're not funny. Memes that aren't funny are the worst memes.
Sure, Battletoads didn't have horrific glitches that broke game sequence or simply failed to render even basic concepts like the floor, but note that I said as a game, not as a programming exercise. I should also specify I'm referring to the home console versions. Last-second reaction-test track runs, flat combat, and unhelpful controls do not help a game age well. We can use so much more than just plain difficulty to engage a player these days, and Boom and BRB not remembering those lessons when making a modern-gen reboot didn't help Sonic either. Anyone can accidentally cause glitches to happen or leave them in the code, but devs have to actively decide how they design their gameplay.LordTerminal said:Dude that's an insult to the Battletoads. Battletoads didn't have an exploit that made it so if consistently paused over and over, it allowed you to float over things and sequence break. And Battletoads SURE as hell did not glitches that made it so that random sections of land disappeared once in a while.