Gatlank said:
darkrage6 said:
Yeah the controls are complete and utter ass and there's no reason for it, Nintendo is just pathetically trying to convince it's audience that the gamepad wasn't a unnecessary gimmick that nobody was asking for. I like this game but the controls really hamper the experience and I totally see where people are coming from with the negative reviews, hard to decide if these controls are better or worse then those of Kid Icarus Uprising.
I'm always amazed when game companies are trying to reinvent the wheel by making it a square.
After the first controllers for the PS3 that nobody wanted, the Power Glove, the Kinect, etc. i think Nintendo would have gotten the idea that these kind of gimmicks don't work if they aren't a suitable replacement to the regular gamepad.
Well, to be fair, the wii U gamepad IS a regular gamepad (with a touchscreen and motion sensor bolted on).
Ignore the screen and it's basically the same controller as consoles have been using for the last 20 years.
Trouble is not that it can't replace a regular gamepad. (it can. because it is a superset of one).
But rather, the way extra features are needlessly shoehorned into the games just because they're there.
There's nothing inherently wrong with the controller itself. It's no worse than taking a regular controller and adding 5 extra buttons that happen to be in an awkward spot.
That doesn't make the controller inherently worse, it just makes those extra buttons kind of useless.
They have extra features. They don't know what to do with those extra features, but they insist on using them anyway, and for reasons that make no sense.
Art academy and some of the Nintendoland minigames show what you can do with it. But star fox Zero definitely shows what you
shouldn't
If you have extra features above and beyond a standard controller, but they don't make a good fit for general gaming, they should be used as EXTRA features where they make sense. NOT shoehorned into every situation regardless of if it works or not.
and for instance, Offscreen play is an amazing optional feature if you only need a conventional control scheme.
And it only works when the game doesn't need 2 screens.
Useful, but not essential, and thus an actual benefit, rather than a negative.
(optional benefits that aren't essential are still benefits. But when something doesn't work, being forced to use it is a real painful experience.)