Ah, so that's her name. Thanks for letting us know.Jofe said:You married Leah, didn't you Yahtzee?
Who? I remember hearing he was moving to the States, but was he engaged too?lastoflancas said:Ah, so that's her name. Thanks for letting us know.Jofe said:You married Leah, didn't you Yahtzee?
I think in the game, he married the first woman he met, just to get it over with.Silentpony said:Glad to see I wasn't the only one who thought SuperHot outstayed its welcome after 3 levels. We get, you're kinda sorta' maybe iffy quirky.
Who? I remember hearing he was moving to the States, but was he engaged too?lastoflancas said:Ah, so that's her name. Thanks for letting us know.Jofe said:You married Leah, didn't you Yahtzee?
Well, the first woman who was available, because Robin is the first woman you meet but she's married to Demetrius. You can marry her daughter though.Darth_Payn said:I think in the game, he married the first woman he met, just to get it over with.Silentpony said:Glad to see I wasn't the only one who thought SuperHot outstayed its welcome after 3 levels. We get, you're kinda sorta' maybe iffy quirky.
Who? I remember hearing he was moving to the States, but was he engaged too?lastoflancas said:Ah, so that's her name. Thanks for letting us know.Jofe said:You married Leah, didn't you Yahtzee?
I guess there's going to be some kind of "metanarrative" schtick in games like these since Undertale. Sounds like a topic for Extra Punctuation.
Most people did, according to the message board poll, so I'm guessing it's because it's too hard to track down anybody in the town and they went for the person who happened to be closest and most easily impressed by flowers, salad, and wine.Jofe said:You married Leah, didn't you Yahtzee?
I only just played the prototype just two days ago, and was having an absolute blast. I had been wondering what the story in the full game would be like, if any, and while it's a shame that they apparently didn't keep it as minimalist as possible, so long as I get me an endless mode I think I'll be set.springheeljack said:Superhot is one of those rare games in which I kind of wish it had no story. I really loved the gameplay and how badass it made you feel. I wasn't into the story though because it was trying real hard to be all meta and it showed
Honestly it is not a bad story its just kind of there. The good thing is you can knock it out really fast and get right to the good stuffchadachada123 said:I only just played the prototype just two days ago, and was having an absolute blast. I had been wondering what the story in the full game would be like, if any, and while it's a shame that they apparently didn't keep it as minimalist as possible, so long as I get me an endless mode I think I'll be set.springheeljack said:Superhot is one of those rare games in which I kind of wish it had no story. I really loved the gameplay and how badass it made you feel. I wasn't into the story though because it was trying real hard to be all meta and it showed
I'm particularly excited about watching the replay in real time, since that will make epic moments look truly amazing.
I'm reminded of his review of Killer is Dead where the talks about the dating mode there, where you have to(have the option to?) seduce women by thrusting gifts in their faces in between staring at their breasts, and when you success she gives you a power tool, like some kind of bizarre vending machine(I forget exactly how he put it and I can't pull up the video at this moment).slo said:Does it mean that Yahtzee isn't exactly immune to dating sims then?
Agreed. Yahtzee's review of it is actually pretty fair, but I still LOVE that gameplay. Haven't been playing much else since it came out.springheeljack said:Honestly it is not a bad story its just kind of there. The good thing is you can knock it out really fast and get right to the good stuffchadachada123 said:I only just played the prototype just two days ago, and was having an absolute blast. I had been wondering what the story in the full game would be like, if any, and while it's a shame that they apparently didn't keep it as minimalist as possible, so long as I get me an endless mode I think I'll be set.springheeljack said:Superhot is one of those rare games in which I kind of wish it had no story. I really loved the gameplay and how badass it made you feel. I wasn't into the story though because it was trying real hard to be all meta and it showed
I'm particularly excited about watching the replay in real time, since that will make epic moments look truly amazing.
Every time there's this new indie game that everyone trips over themselves to praise, I always think this too. Especially this one, the game looks really unique.Indiana Jonas said:Me too.Worgen said:For some reason I thought he would like superhot more.
Are we playing the same game? Memorizing the levels is hardly a requirement. When you can dodge bullets and slow down time to a crawl at any time to see who is where are the moment, this game came across as a huge "think on your feet" kind of game rather than the sort where you die for not knowing exactly how the level plays out. Of course, sometimes you need to think a lot more than other times. Thanks to the enemy spawning, you do need to stop and look around pretty frequently to make sure there aren't any bullets headed your way from outside your current field of view. Thankfully, looking doesn't stop the slow motion effect. Still, it came across as being pretty forgiving of mistakes outside of failing to check for enemies on your 6.Cid Silverwing said:I tried Superhot for maybe 30-ish minutes, or at least not very long. After the 4th-ish level started making me retry it 50 fucking times and throw me into trial & error and when I finally did clear it then fail some more on the next ones, I immediately asked for and got a refund.
The time-slowing mechanic really doesn't serve the game any when the difficulty comes from constantly running out of bullets and having to memorize all the levels like obnoxious patterns. Makes it feel like a shitty puzzle game with only 1 solution in each moment you spend in a level.