Well I never felt the thrill of Wanker's Cramp throughout this game, but I never felt the need to obtain this monolithic treasure either(sob sob). But I thought it was akward for me to shake my Wii and do a fruity spinny-move-thingy like they do in Genji: Days of the Blade. Akward or not, this is definatly suited for the Wii, even if some of the gimmicky stages were just unnesscessary (i.e.: Ray Surfing). Even so, here was a lack of gimmicks, which surprized me quite a bit since more Nintendo Wii games are becoming less and less Motion Sensable and less gimmicky, which I really think was the idea the Wii started off with.
Hell, not like it matters, I liked the game. The review makes sense for the fact that it might've been better on the GameCube, lack of gimmick and all, but the final nail on the purple lunchboxes coffin was put when Naruto: Clash of Ninja 3 came for the Wii instead.
R.I.P. GameCube
Ye we knew little of.
Hell, not like it matters, I liked the game. The review makes sense for the fact that it might've been better on the GameCube, lack of gimmick and all, but the final nail on the purple lunchboxes coffin was put when Naruto: Clash of Ninja 3 came for the Wii instead.
R.I.P. GameCube
Ye we knew little of.