Overall, I agreed with some points he made, like with the friendly AI and smoke bombs, but some of his points were misguided. In some cases, specially the beginning, I can see how his point about human life having more value in a post-apocalyptic scenario should hold more value, but does not.
I feel like this game doesn't really have enough to call itself a "Game". Call me dumb, stupid, whatever you want, but that's how it felt to me. It feels like they focused a lot on story, dialogue, cutscenes, so on and so forth, and it was fantastic to listen and watch no doubt, but it didn't make it a game. The gameplay was there to give the player something to do to reach the next part of the story (and in my case, some things broke up the gameplay, but I let that slide). 4 Types of enemies, 2 different approaches (Stealth and Action), and the action only had a few different methods (cover and gun, smoke bomb and melee, or just run?). I don't consider moving trash cans and ladders to the right location "puzzles", but to each his own. Good game, but I feel it would've sacrificed a lot less feel and immersion if it was a movie or TV series. It was... a "Cinematic experience"?
I feel like this game doesn't really have enough to call itself a "Game". Call me dumb, stupid, whatever you want, but that's how it felt to me. It feels like they focused a lot on story, dialogue, cutscenes, so on and so forth, and it was fantastic to listen and watch no doubt, but it didn't make it a game. The gameplay was there to give the player something to do to reach the next part of the story (and in my case, some things broke up the gameplay, but I let that slide). 4 Types of enemies, 2 different approaches (Stealth and Action), and the action only had a few different methods (cover and gun, smoke bomb and melee, or just run?). I don't consider moving trash cans and ladders to the right location "puzzles", but to each his own. Good game, but I feel it would've sacrificed a lot less feel and immersion if it was a movie or TV series. It was... a "Cinematic experience"?