Sometimes your knife gets stuck in someone. That's why the chronic knife fighters carry several on their person.
Let me offer a counterpoint.gjkbgt said:A1 said:I know that "tropes" says after the apocalypse goes down everyone starts there kill rampageHistoryism said:
Don't mind that can be a bit of fun.
What i object to is people taking that Trope. Declaring it true and trying to tell a heart breaking lord of the flies style storey based around it
Because it's not true.
Humas have three basic need food, water & shelter. If you are in a hostile environment full of zombies then shelter is hard to find alone
so you form groups, no one want to be kicked out of the group and everyone benefits from being in the group.
No one wants to risk death assisted with gang warfare when there are so many zombies about so groups interact peacefully.
we evolved to be nice as a survival strategy. same for evolving to not wanting to kill our fellow man.
The less fights you get in the longer you live: Fact!
If you want to imagine a world where apocalypse makes everyone a murder go for it
but don't use your headcanon to make teach me a moral lesson
After an apocalypse, resources, or access to resources would be severely limited, such as clean water, food, medicine. Maslow's heirarchy of needs. If the base needs aren't covered, people tend not to reach a psychological level of satisfying any morality needs.gjkbgt said:I was seriously planning on getting a ps3 just to play this game
but now i'm not going to.
I got into a massive argument after the E3 2012 gameplay demo
i hated how after an apocalypse everyone just starts killing everone else for no real reason
As the man says now these less of us surely the value of human life should have gone up. I mean if everyone i ever cared about was dead i'd do everything i could to avoid more pointless death.
Yes people would be angry and hate filled but at the ones who took there loved-ones away. The clickers not the humans (don't want to get into that)
So yes great review saved me a lot of heartache and £160
gjkbgt said:A1 said:I know that "tropes" says after the apocalypse goes down everyone starts there kill rampageHistoryism said:
Don't mind that can be a bit of fun.
What i object to is people taking that Trope. Declaring it true and trying to tell a heart breaking lord of the flies style storey based around it
Because it's not true.
Humas have three basic need food, water & shelter. If you are in a hostile environment full of zombies then shelter is hard to find alone
so you form groups, no one want to be kicked out of the group and everyone benefits from being in the group.
No one wants to risk death assisted with gang warfare when there are so many zombies about so groups interact peacefully.
we evolved to be nice as a survival strategy. same for evolving to not wanting to kill our fellow man.
The less fights you get in the longer you live: Fact!
If you want to imagine a world where apocalypse makes everyone a murder go for it
but don't use your headcanon to make teach me a moral lesson
yeah pretty much my thoughts. I understand he's got to critique and all, but these complaints were formed as if he read the wikipedia page and based it all off that.Legion said:The only part I agree with is the problem with the enemies all ignoring Ellie. In stealth situations having her happily run around and Clickers not even noticing was a little jarring.
The rest of it I couldn't agree with less. It seemed like complaining for the sake of it and/or deliberately missing the point.
FallenMessiah88 said:I'm still going to get the game, because it really does seem like an interesting experience and if the story is good, then that's really all I could ever hope for.
The only thing that really surprised me is that Ellie can't die. That's a bit strange and I agree with Yahtzee that they should have just used the mechanics from Resident Evil 4, since they enable the player to carry out their protection duty more effectively.
His use of the word orifice earlier in the video combined with the motorboat joke conjured up scary memories. Whatever you do, don't google image search "The Last Orifice". I would have considered it quite suspicious for him to have made two references to it coincidentally but he tends to utilize the word orifice fairly often.Pink Apocalypse said:I normally get consistent chuckles out of Yahtzee's humor, even when it's crass. But that 'motorboat' joke hit me badly. Jokes about underage characters and sexual acts just aren't funny.
The sad thing is, I may very well be the only one who thinks so.
That's funny, I find smokebombs the most broken item in the game. Just drop at feet of enemy and they'll sit in the smoke doing nothing for the full 3 or so minutes it takes for it to go away.Legion said:The smoke bomb part I agree that they are useless, but not because they are not necessary, it's just that they don't seem to work properly. The enemy never stopped firing at me when I threw them either when it was at their feet or at mine.
Let's not forget the classic "Yahtzee isn't a reviewer, he's a comedian, and he has to make everything seem bad because it's funny."Zachary Amaranth said:Also, "I don't like what yahztee had to say so he did a bad job."
Not only did I sum up a lot of comments in this thread, but in most ZP threads, with one line.
otakon17 said:CLICKERS! GODDAMN MOTHERFUCKING CLICKRS! I knew I wasn't the only one that thought they were cheap as hell, I KNEW IT! Yahtzee knows my pain, those cheap override everything 1HKO's are bullshit. My friends didn't believe me, they said I just sucked but DAMMIT I knew it wasn't just me. Well either that or Yahtzee sucks too.
MOTHERFUCKING CLICKERS!
Couldn't have said it better myself.Delcast said:There might be spoilers ahead* if you have any interest about this game, GO PLAY IT!
We all know that Yahtzee DOES THIS, ripping games apart for the sake of entertainment, it's true.
But you know what I respect, that he generally has the intelligence and intecrity to recognize what is good, he may be reluctant but he doesn't fail to praise Spec Ops, Silent Hill 2, Portal, or Shadow of the Colossus. Even when he finds a profoundly unexpected positive in an otherwise rather generic game, he makes it note, as he borderline praised the first Modern Warfare, and found positives even in the somewhat obscured Resistance 3.
And that is why this is such a disappointment coming from someone I have come to respect over the years. No, I dont take him too seriously... but I thought more of him. The Last of Us has issues, bigger issues than the petty complaints he found considerable enough to mention. For example, the inclusion of collectibles that completely rip the immersion out of the otherwise extremely conscientious and engaging exploration. Making us realize again that: hey, it's a game after all. Or the few sectiosn where it forces you into killing a number of enemies even when you have made consious efforts to use stealth. Even how the Encounters are sectorized and limited to certain areas that almost feel like monster closets contrasting with the very organic feel of the world.
Granted, there are smaller gameplay complaints, like the inclusion of weapons that are more or less usable to different playstyles (I actually did use smoke bombs efectively a couple of times), Or that the companion AI isn't always perfect (quite honestly it is much better than most other AI companions, and even had certain personality traits evolving with the story). But those are only minor problems that are present in almost any game that has weapons or AI companions.
(about that, every time a game comes up with AI companions, everyone destroys them, so I wonder: Have they EVER been any good? or are they one of those things that is only good in theory? to me TLOU is probably it's best implementation, but it still seems to get quite some hate)
About society, I find it a bit silly to complain about it's lack of care for human life. The truth is that there is A LOT of care, there even is PARANOIA, and the situation presented in the game is precisely so special because it pushes these characters into breaking the new social conventions that are much more strict and careful than they used to be.
Several times in the game npcs comment on how terrifying it would be to get an infected inside one of these enclosed human havens... but the thing is that the relative stability has been accomplished by force. Crisis does test the limits of society, and particularly throughout the game(With the subtle comments that David's followers make, or the survivor logs in different refuges) we learn that stability is only acquired through sacrifice.
About the unlikeability of characters, I think it says enough that we can speak about their intentions and motivations for so long. They are superbly realized, and even in his cynicism Yahtzee should see that. Their interactions make spec ops (and most other -spoken narrative- games up to date) seem blunt, coarse and hamfisted. Sure, I knew how the general plot would play up from the get go, but the greyness in the themes that really surprised me, there are no villains, and the heroes are the first to die. A character as Dark, pathetic but intensely relatable as Joel I think I had only seen fleshed out this well in literature.
Hollywood would definitely avoid this much moral conflict like the plague, and most games only give "evil" options as a posibility to fill up a red fiery bar. And still most of us managed to understand how hard the decisions were.
In this line, as people said before, the ending is not at all a "happily ever after" it is both of them knowing that it is all a based on a lie. It is slow burning anguish, faced upon the imperative to survive.
So what the hell was this? Yahtzee?
Is it your new found hatred for all things console? Is it your contempt for exclusives? Is it that you are so caught up in your dislike for the developer that you can't see what a special thing they've done? Or maybe it really is that you couldn't find anything worth your time in the game... in which case.. I'm starting to think that maybe you should change your line of work to... foreign north corean political correspondant? Sour stamp licker? something where you may be able to enjoy the real good things in life...
Oh yeah man, I know. Except the cost is so damn high for the last upgrade.A1 said:otakon17 said:CLICKERS! GODDAMN MOTHERFUCKING CLICKRS! I knew I wasn't the only one that thought they were cheap as hell, I KNEW IT! Yahtzee knows my pain, those cheap override everything 1HKO's are bullshit. My friends didn't believe me, they said I just sucked but DAMMIT I knew it wasn't just me. Well either that or Yahtzee sucks too.
MOTHERFUCKING CLICKERS!
Get all the shiv upgrades as soon as possible in the game. It makes the clickers much easier to deal with.