Seriously I don't ever recall anyone ever saying or claiming that HL2 had fantastically challenging AI at all, you might be getting confused with the original half-life game, which certainly was innovative at the time (prior to then pretty much all AI just rushed at you in a suicidal frenzy Doom style), and made the industry reappraise the idea of AI across the board. What makes HL2 a great game is more to do with it's exceptionally well crafted level design, mix of game play styles and overall storyline. Yes it is an FPS game, but it's distinctly different beast from UT style FPS games. Your desire for FPS challenge is misplaced if you think you'll find it in HL2. However the Air boat section is only about 2 - 3 chapters in so I wouldn't give up quite yet.Merlynn said:I'm currently marching through Half-Life 2 and being the glutton for punishment I am, I put it on the highest difficulty setting availible. I've double checked several times. In fact,I'd say I've dozen checked it by now. It's on the highest and it's a walk in the park. I've gotten up to the airboat part and I haven't been challenged in the slightest yet. In fact,the hardest part of the game was going back to retrieve more ammo from the guys I just killed. They all just stand there like jackasses and shoot at me while I get them a lead lobotomy. I honestly don't see the super smarty AI Half-Life is famous for and never have.
These chumps are no where near the challenge I've encountered in Serious Sam 2 and frankly,I don't think SS2 is all that hard. It's getting embaressing,really. Hard should be for people who like to murder everything in their way and there should not only be more enemies,but the enemies should aim better and move a little faster. It's to the point where if it doesn't have a gun,I just beat it to death with the crowbar. If it has a gun,I head shot it with a pistol or whatever gun is most plentiful there. It's just incredibly easy. I think the original was tougher than this if only because the soldiers in that game knew their machine guns had full auto which actually made them somewhat dangerous.
Well,I've gone on about it enough. I have stuff to do,then I'm gonna trudge through Half-Life 2 some more and hope something pops up to challenge me. I've already talked some about how I'd change TF2 and may get around to doing more of that later.
As for changing TF2..there is nothing to change, once you've put enough time into it you'll soon realise it's by far and away the most evenly balanced Team based MP FPS experience you will find currently out there. 10 years of constant iteration and polish, there is literally nothing to match it.