considering that you are playing an avatar who's arms are seen in the game, and the computer you play on is a computer within the game rather than your actual computer, well I don't see any 4th wall breaking so far, undertale talks to you directly as the player, pony island seems to be talking to the fictional avatar whose hands you see briefly, maybe I've missed it but from the steam videos and Jim's squirty play, there is no 4th wall breaking so far. I have also seen nothing to indicate that it is a satire of anything, I'm wondering where you got that, the game presents right up front that the actual pony island stuff is just the facade the gameplay is hung around, by the same token, I am curious what you think it is deconstructing, it seems to be a puzzle game, and its not really deconstructing puzzle games as a genre, and its story seems to be pretty up front about what's going on.Kingjackl said:Hey, Undertale's old news guys. 'Pony Island' is where the true deconstructionist fourth-wall breaking satire of indie gaming is at.
No, that's not a joke there's actually a game like that. Jim Sterling just did a video on it, already calling it a potential GOTY contender for 2016.
It seems more like a straight-up puzzle game that uses fucking with the game to tell a story about a guy trying to beat satan at a video game, it uses that to screw with the game within a game mechanics, but nothing I've seen so far talks to the player directly. Maybe there's some 4th wall breaking or satire later on, but it definitely isn't deconstructing a genre the same way Undertale attempted to do with RPGs. At least not from what I've seen.
As for the comments about GOTY, ehh, that's pretty standard, for the first 4 or so months of the year, any good game released is going to have critics saying "it looks like we already have a contender for (insert year here)'s game of the Year". I got 20 bucks that says the same phrase will be thrown around with abandon if Xcom 2 is even just a little above average.