It came across, to me anyway, as more of a hate for what the game represents - Sony desperately trying to copy Nintendo... again. Cause it worked out so well when they threw their hat in to the motion control basket... 5 years after everyone stopped caring about motion controls.aba1 said:What is up with all the hate for playstation all stars I am loving the game it is great it also plays similar to smash bros but is definitely its own beast.
Well thanks for stealing my thunder, Mr. Ninja!brazuca said:Correct 366, 2012 had 366
Of course it was.. you saw how much advertising ME3 had here and how fervently most of The Escapist contributors were to defend EA and condemn the consumer outcry.Caffeine_Bombed said:
Are you not familiar with Yahtzee at all? [http://www.escapistmagazine.com/videos/view/zero-punctuation/35-Super-Smash-Bros-Brawl]aba1 said:What is up with all the hate for playstation all stars I am loving the game it is great it also plays similar to smash bros but is definitely its own beast.
The second line is the important part. The game isn't about point A to point B, its what happens between point A and point B. The interactions between the characters, how they see you, and how you see your own character are what the game is about.JoaoJatoba said:I'm playing The Walking Dead, and don't get me wrong, the character developing and story are great, but I feel cheated: the game promises me that the game changes to fit my gameplay and that the my choices change the story, and both just don't happen.
My choice seems only to change the relations between the characters and the gameplay just don't seem to change at all.
What I expected was that my choices would change completely the story, but I'm bound to a linear path, at least on the big picture. Sure, the choices can change the characters relations, but it's not up to the promised features.
Bottom line: great game, unfulfilled promises.