[So, now having viewed the movie, I'm coming back to edit my message about the sound not working in manner imperceptibly different from some kind of scheming attention starved Internet lamprey sucking on the inside of your monitor.
I assure you, good ladies and gents, this is not the case, and I just wish to not induce a minuscule amount of additional bloat by leaving my old obsolete message here in its stead. In fact, if some admin wants to bump this message back to the end of the thread just to be on the safe side, I wouldn't hold it against them.]
Anywho, pretty good review where the measure of "good" is measured on the hilarity meter. Exploring the infeasibility of the fantasy female hero's protruding stalagmites with the use of bow and arrows is always fertile territory for the lols. Of course, the overriding joke of just how hilarious it is that these silly medieval peasant shopkeepers can't seem to stay away from the maw of hell long enough to avoid making copious amounts of dosh is a definite "funny because it's true" scenario as well.
The only thing that bothers me is that apparently Torchlight was a good game. The thing is, people have been trying to clone Diablo unsuccessfully so many times that when a game comes along and clones it well, they probably deserve a half-hearted pat on the back. Yes, this is basically just dragging Diablo 10 years into the future but, damn it, it's about time somebody did a good job of it.
So the perspective Yahtzee is adapting here is really more along the lines of a gamer encountering the same game for the nth time and wondering why he's being tasked to grind through it. Well, don't wonder to hard, your paycheck should be a pretty obvious answer.
Granted, this sort of sets up an interesting Catch22, "are you saying, then, that because I was paid to review this game I should look the other way when I see a derivative gameplay experience that I would be sick of if I weren't paid to play it and not mention this?"
Well, no, I suppose not. Truth be told, after buying this game and playing it myself, I barely got any play out of it despite the fact it was such a smooth Diablo interpretation. It goes to show that perhaps the reason why Blizzard is so hesitant to release Diablo III is because we've moved past the entire genre.