I completely agree. The characters in this game that force you to make choices really only want a yesman. They make it like they just want you at their back, but fuck 'em. Disagree once, especially in an instance where their side is really fucking inhuman, and they act like you've betrayed them.
Other than that, the game is quite good, but it does hamper the fun when you realize in the long term that your choices don't matter in the end:
Save the kid or the guy from walkers? Doesn't matter. The guy dies no matter what, and the kid's dad just grabs him like nothing.
Save the guy by chopping his leg off or let him die? Dies from blood loss anyway.
Try to resuscitate a man who's heart has stopped or crush his head with a brick before he dies and comes back as a walker? Your buddy does the dirty deed while your doing CPR, so whether he was going to die or not is irrelevant.
The only game changing choice was made when you had to save one of two characters, and this time whoever you choose is the one to live and the other dies. From then on, that character has your back, which was pretty awesome in a lot of tough spots in the second episode.
Gilhelmi said:
Part of my long-term survival plan is too rebuild society. I am even planing on building a library 25 years into the apocalypse, sooner if the political and military situation permits.
I am working on a short-term (1-5 years post) mid-term (6-15 years post) and long-term (16+ years post).
So ya, I would enjoy a Zombie game where I got too rebuild society.
The game has different multiple endings depending on your choices, one of which is writing up a new constitution and creating a new government. Another is actually finding a cure to the outbreak. Getting one ending doesn't ever end the game, so you can potentially get all of them.
Anyway, how bad was the adventure game era, anyway? Being about 4 at the height of the adventure game era, I've got no real idea. Although having seen some of Yahtzee's L.P.'s a lot of what he's saying seems accurate.
The reason Yahtzee doesn't care about playing episode 3 of the Walking Dead is the same reason I don't read the comics anymore, nor follow the show at all.
Everyone is fucked, in the past, present and future tenses of the word and once I realized that, all interest in the story left for me. There is nothing new to say here and I have plenty of examples of how things go to shit. So meh.
Anyway, how bad was the adventure game era, anyway? Being about 4 at the height of the adventure game era, I've got no real idea. Although having seen some of Yahtzee's L.P.'s a lot of what he's saying seems accurate.
So, I actually chose to save the guy instead of the kid (a guy who can actually kill something would leave better chance of survival than a kid would), and turns out the kid survived and the guy died anyway.
Dammit, Yahtzee. I was holding out hope that there would be lemonade at the end of all of this!
Also, I totally saved the man over the kid. Why? Because the man was trapped and the kid could have hopped right off the tractor if he had half a brain!
No, that character was dead by the time the comic starts and this game takes place in the comic's canon. I assume the reason they gave you a choice was to affect the attitude of his father towards the main character.
Knowing the series from its comic origins, and knowing the writer who hates endings like what yahtzee used as examples. All of them(show,comic, game) are most likely going to end with everyone dead and as the last person you know dies it will be extreamly heart wrenching. Then you leave the series loving or hateing it almost on that final moment alone because it was so dramatic.
A pretty weak game overall . Predictable story and inconsistend characters .I predicted that the family in the dairy are canibals right after they warned me not to get in the barn .
No, that character was dead by the time the comic starts and this game takes place in the comic's canon. I assume the reason they gave you a choice was to affect the attitude of his father towards the main character.
Still a turn off for me, this game sounded like it'd be perfect for having a flexible narrative but it ruins that because it has to tie in with the other story. Why even make it a choice then?
No, that character was dead by the time the comic starts and this game takes place in the comic's canon. I assume the reason they gave you a choice was to affect the attitude of his father towards the main character.
Still a turn off for me, this game sounded like it'd be perfect for having a flexible narrative but it ruins that because it has to tie in with the other story. Why even make it a choice then?
You've got me there. Like I said choosing the older son will have his dad be nicer to you when you leave the farm. Maybe if you return there later on it'll come into affect then? Honestly I don't know.
Edit: Also I don't think this ties into the comic's story very much. Its in the same universe as the comic, but its kind of doing its own thing as far as I know. I guess they just wanted to explain how he died is all.
show was crap
comics siries is awsome (just reached issue 100!)
and the reason u dont care to see what next is probably cause u dont care about the tv/comic siries
you see some of these characters (the bossy chick whos fathers head u smash, that guy glenn and hershel and his family on the farm) apear later in the comics and show and for me its interesting to see how they got there
and yea the gameplay is rather weak but its ok its telltale the gameplay is not as important as the story...
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