So the events of the old games seem to be canon.Darth_Payn said:Well, that's disappointing to hear. Is this one and New Colossus a a=line of sequels to the old Wolfenstein games or a straight-up reboot? These damn same-name sequel/reboots are always confusing, and id Software is especially annoying about it. The only series of theirs they did that hasn't been rebooted is Quake.
Soft reboot. There is a character (other then BJ) and references to Wolfenstein 2009. In New Order and Old Blood, its treats the Wolf3d easter egg as BJ having flashback dreams. Hitler references having met BJ (which didn't happen in New Order) But there's not really a vein of continuity that's actively followed on.Darth_Payn said:Well, that's disappointing to hear. Is this one and New Colossus a a=line of sequels to the old Wolfenstein games or a straight-up reboot? These damn same-name sequel/reboots are always confusing, and id Software is especially annoying about it. The only series of theirs they did that hasn't been rebooted is Quake.
Deathshead is also the big bad in Return to Castle Wolfenstein and you never get to fight him there. The last time you see him, he's escaping in a rocket plane. So one can argue that the events of RTCW are canon in the new games(with some retcons).Seth Carter said:Soft reboot. There is a character (other then BJ) and references to Wolfenstein 2009. In New Order and Old Blood, its treats the Wolf3d easter egg as BJ having flashback dreams. Hitler references having met BJ (which didn't happen in New Order) But there's not really a vein of continuity that's actively followed on.Darth_Payn said:Well, that's disappointing to hear. Is this one and New Colossus a a=line of sequels to the old Wolfenstein games or a straight-up reboot? These damn same-name sequel/reboots are always confusing, and id Software is especially annoying about it. The only series of theirs they did that hasn't been rebooted is Quake.
I'd say its a fair criticism. There's 10 levels, and that's counting the one that repeats most of the 2nd mission for the final one (and one thats basically an extended custcene). Its not really a lot of playtime, even if you do the padded out stuff where you go back into levels to kill Ubercommanders (which rewards nothing but a trophy).Squilookle said:Can 'they weren't trying at all' genuinely be a criticism leveled at Colossus, given how much effort they've put in it compared to literally everyone else that pumps out utter shells and calls them full AAA shooters?
OK fair enough. A singleplayer only game that short is a bit on the lacklustre side.Seth Carter said:I'd say its a fair criticism. There's 10 levels, and that's counting the one that repeats most of the 2nd mission for the final one (and one thats basically an extended custcene). Its not really a lot of playtime, even if you do the padded out stuff where you go back into levels to kill Ubercommanders (which rewards nothing but a trophy).Squilookle said:Can 'they weren't trying at all' genuinely be a criticism leveled at Colossus, given how much effort they've put in it compared to literally everyone else that pumps out utter shells and calls them full AAA shooters?
Your CoD/BF/Titanfall campaigns aren't exactly touting a ton of content either, but they also include a multiplayer mode (or modes). As much as the multiplayer only game catches criticisms, being a singleplayer only and just barely matching hybrid games is kind of lackluster.
AAA shooters with a campaign focus, its got nothing resembling the content of Far Cry, Destiny 2, or Prey (well, its got about the same enemy as variety and dodgy stealth mechanics as Prey).
Comparing it with DOOM is a bit more favorable, though Doom would bury it in weapon variety, enemy variety, and general focus. Doom also has multiplayer (that people allegedly play) and a damn map editor added on (even on consoles).
Compared with the game it seems to desperately want to be, Metal Gear. I don't even like Metal Gear and I can see that's a lopsided comparison.
Unless he finds an Indie game he wants to review. Or does another Industry Retrospective video(those are always fun).Johnny Hall said:So I take it Yahtzee's going to be reviewing "Assassin's Creed: Origins" next week, is that it?
There's only so many jokes you can make about the state of AAA games because they are so homogeneous. That's not to say they're all of the same quality, but the elements that separate them are generally quite minor tweaks, which are hard to make fun of.Dalisclock said:Unless he finds an Indie game he wants to review. Or does another Industry Retrospective video(those are always fun).Johnny Hall said:So I take it Yahtzee's going to be reviewing "Assassin's Creed: Origins" next week, is that it?
I do get the feeling he gets rather bored with this at times and honestly wouldn't be surprised if he isn't just doing this for the money at this point.