Don't worry Yahtzee, another 30 hours and you'll gain the ability to fly in your giant robot. nyuknyuknyuk.
In all seriousness, I am having a lot of fun with the game, but their attempt at fusing JRPG storytelling (read: bloated cancerous mass that has little to no player urgency) with Western RPG game design (read: open game world that wants you to fuck off and not come back) leads to...a lot of problems really. Without spoiling anything, this leads to HUGE problems in the plot where you have to find the super important plot devices of saving humanity...super important plot devices of saving humanity that you've probably found on your own 5+ hours ago. Of course, since YOU found it, you can't do anything with it, can't recover it, can't do anything with it...except let it sit there. Then when you get the story mission to recover the plot device everyone exclaims "HOLY SHIT THE PLOT DEVICE WAS THERE ALL ALONG?" and then the bad guys destroy it. Because plot.
And this happens no fewer than three sodding times. It's not like they're out of the way, and you're supposed to explore the area they're found in before you can accept the story mission where they're "actually" found.
This game's story is absolutely its weakest part. But the exploration is so fun. I could wander the world for hours.